Commit graph

5 commits

Author SHA1 Message Date
Christoph Oelckers
64d8fd6072 Blood: scriptified item spawning
This was merely a testbed with a limited amount of code, the biggest gain here is that the spawning no longer depends on item IDs but classes so new ones can be added later.
2023-10-08 09:41:11 +02:00
Christoph Oelckers
09754467ee Revert "fixed CollisionData export."
This reverts commit fe02190604.
2023-10-03 13:36:19 +02:00
Christoph Oelckers
dd2ea96d6c turn players into DObjects and fix several bugs with bad memory access.
* DObjects may not be memset to 0.
* There was still code trying to retrieve the player index with pointer artithmetic. With an array of pointers this does not work.
2023-10-02 21:03:59 +02:00
Christoph Oelckers
fe02190604 fixed CollisionData export. 2023-10-01 21:06:53 +02:00
Christoph Oelckers
7379288f4b directory structure cleanup 2023-10-01 14:03:44 +02:00
Renamed from wadsrc/static/zscript/razebase.zs (Browse further)