Christoph Oelckers
|
0d98e7f256
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
|
nukeykt
|
b13bdf50be
|
RFS parser wip
# Conflicts:
# .gitignore
# platform/Windows/nblood.vcxproj.filters
|
2019-09-21 11:46:37 +02:00 |
|
nukeykt
|
c91a85a353
|
Use C++ heap for resource manager
# Conflicts:
# source/blood/src/actor.cpp
# source/blood/src/mapedit.cpp
|
2019-09-21 11:41:25 +02:00 |
|
nukeykt
|
afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
|
2019-09-21 10:02:46 +02:00 |
|
Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
|
2019-09-20 00:42:45 +02:00 |
|