Christoph Oelckers
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0d98e7f256
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
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Christoph Oelckers
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30c47a8511
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- include namespace file in all sources as the very first include.
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2019-09-21 20:59:54 +02:00 |
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Christoph Oelckers
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998ac01157
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- manual merge of all NBlood changes that couldn't get cherry picked.
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2019-09-21 13:02:17 +02:00 |
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CommonLoon102
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13a1861c8d
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Show messages by priority (#175)
# Conflicts:
# source/blood/src/triggers.cpp
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2019-09-21 11:46:54 +02:00 |
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CommonLoon102
|
9be59caef8
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Colorful view messages (#173)
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2019-09-21 11:45:13 +02:00 |
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nukeykt
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7a9209d857
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Fix compile error
# Conflicts:
# source/blood/src/ai.cpp
# source/blood/src/aiunicult.cpp
# source/blood/src/blood.cpp
# source/blood/src/choke.cpp
# source/blood/src/credits.cpp
# source/blood/src/gamemenu.cpp
# source/blood/src/gamemenu.h
# source/blood/src/gui.cpp
# source/blood/src/mapedit.cpp
# source/blood/src/replace.cpp
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2019-09-21 10:51:29 +02:00 |
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nukeykt
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ce43103ae9
|
Use engine's cstat defines
# Conflicts:
# source/blood/src/mapedit.cpp
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2019-09-21 10:18:24 +02:00 |
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nukeykt
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afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
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2019-09-21 10:02:46 +02:00 |
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nukeykt
|
8fd6e0e183
|
TROR related tweaks
# Conflicts:
# source/blood/src/mirrors.cpp
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2019-09-21 09:59:58 +02:00 |
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Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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