Mitchell Richters
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7fa5df934b
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- Make playercmds[] non-global and pass through as pointer.
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2023-09-28 22:16:30 +10:00 |
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Christoph Oelckers
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7d77b2315f
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- merged the few remaining contents of mmulti.h into d_net.h
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2021-05-03 19:01:00 +02:00 |
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Christoph Oelckers
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b289e6bc5e
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- cleanup.
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2020-09-13 19:27:05 +02:00 |
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Christoph Oelckers
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d59284c96b
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- transitioned Duke to the new main loop.
Everything compiles, but hasn't been tested. Doing a safety commit first.
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2020-08-30 12:02:32 +02:00 |
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Christoph Oelckers
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0c455acaa2
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- more work to switch over to the new loop.
Mainly separation of ticker and render calls
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2020-08-30 10:42:44 +02:00 |
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Christoph Oelckers
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367b4ce051
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- this should be all we need from GZDoom to hook up the main loop.
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2020-08-30 09:32:34 +02:00 |
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Christoph Oelckers
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d49aedacea
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- continued work on main loop - added a few new entry points to the game interface.
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2020-08-30 00:55:49 +02:00 |
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Christoph Oelckers
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c0ebe3e08b
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- hooked up ZDoom's d_net.cpp file.
Still not active but this contains some code needed to do a proper main loop that can work with the networker.
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2020-08-29 23:24:18 +02:00 |
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