Christoph Oelckers
|
213bdbadad
|
- allocate VMFunction's PrintableName from the ClassDataAllocator arena.
This avoids execution order issues on shutdown. VMFunction should not use FString.
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2023-05-27 22:40:47 +02:00 |
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Christoph Oelckers
|
8c99d7b034
|
- Backend update from GZDoom
* scriptable CVARs.
* GLES update
* various ZScript improvements.
|
2023-02-11 12:06:58 +01:00 |
|
Christoph Oelckers
|
905a9bfeae
|
- backend update from GZDoom.
|
2023-01-07 19:30:49 +01:00 |
|
Christoph Oelckers
|
1061e3e2ca
|
- backend update from GZDoom.
|
2022-12-04 16:51:44 +01:00 |
|
Christoph Oelckers
|
6b3e57fd2c
|
- added 'foreach' loop to ZScript.
Syntax:
foreach(variable : array)
{
}
the variable's type is automatically deducted.
|
2022-11-15 21:29:04 +01:00 |
|
Christoph Oelckers
|
6e49f0bf8f
|
- Backend update from GZDoom.
Bone model support in GLES and ZScript quaternions.
|
2022-11-14 19:46:25 +01:00 |
|
Christoph Oelckers
|
8806fb930b
|
- Backend update from GZDoom
* Vector 4 in zscript
* garbage collector fixes
|
2022-11-12 10:45:39 +01:00 |
|
Christoph Oelckers
|
77bc5999ce
|
- Backend update from GZDoom.
* ZScript compiler fixes for type promotion
* FileSystem.FindLumpFullName
* Statusbar text scaling fixes.
* removed scalar addition operators from vectors.
|
2022-08-17 20:38:46 +02:00 |
|
Christoph Oelckers
|
7debab7ff4
|
- refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
Here even the slightest deviation can create problems.
|
2022-08-03 14:13:42 +02:00 |
|
Christoph Oelckers
|
eb8fae761e
|
- backend update from GZDoom.
|
2022-06-26 09:35:21 +02:00 |
|
Mitchell Richters
|
9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
|
Christoph Oelckers
|
9e14b168bb
|
- addressed more shadowed variables in common code.
|
2021-12-30 09:57:32 +01:00 |
|
Christoph Oelckers
|
f7fdc5af41
|
- address several warnings reported by GCC 11.
|
2021-11-29 00:55:29 +01:00 |
|
Christoph Oelckers
|
c96e04e6c9
|
- backend update from GZDoom.
|
2021-02-12 14:44:54 +01:00 |
|
Christoph Oelckers
|
5a5f9b8e02
|
- backend update from GZDoom.
|
2020-11-23 15:54:06 +01:00 |
|
Christoph Oelckers
|
c82d9d2908
|
- backend update from GZDoom.
|
2020-10-24 17:30:47 +02:00 |
|
Christoph Oelckers
|
c03644ea76
|
- base.zs cleanup and extendable structs.
|
2020-10-05 20:03:28 +02:00 |
|
Christoph Oelckers
|
02afa90202
|
- another backend update from merging several GZDoom PRs.
|
2020-09-27 16:16:53 +02:00 |
|
Christoph Oelckers
|
cb49bcb96d
|
- updated VM from GZDoom.
Just to be up to date.
|
2020-09-27 16:12:50 +02:00 |
|
Christoph Oelckers
|
d4cdb31464
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
|
Christoph Oelckers
|
c0217c9152
|
- removed the remaining Doom-specific parts of the script compiler.
|
2020-05-23 22:43:04 +02:00 |
|
Christoph Oelckers
|
006916a0a6
|
- added the script compiler's front end.
|
2020-05-23 22:43:04 +02:00 |
|