Christoph Oelckers
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2ffdf3d0e1
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- backend update from GZDoom.
Mainly quaternion math and sound system cleanup.
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2022-11-24 16:56:46 +01:00 |
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Christoph Oelckers
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8806fb930b
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- Backend update from GZDoom
* Vector 4 in zscript
* garbage collector fixes
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2022-11-12 10:45:39 +01:00 |
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Christoph Oelckers
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bad2c2e55f
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- backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
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2021-08-14 10:04:45 +02:00 |
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Christoph Oelckers
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c4017de12f
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
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Christoph Oelckers
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be8813f962
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- hooked up a few things and re-enabled some code depending on the texture manager.
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2020-05-24 16:19:44 +02:00 |
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Christoph Oelckers
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daf77e55f7
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- fixed compilation.
Much of this commit will have to be undone later, once the texture manager becomes available.
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2020-05-23 22:43:04 +02:00 |
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Christoph Oelckers
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a6d982ed04
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- resolve the single Doom specific dependency in the VM by using a callback.
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2020-05-23 22:43:02 +02:00 |
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Christoph Oelckers
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c9b2399cd0
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- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
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2020-05-23 22:43:01 +02:00 |
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