Christoph Oelckers
|
1d6d58538c
|
- cleaned out the remains of the old savegame code.
|
2020-12-01 12:58:10 +01:00 |
|
Christoph Oelckers
|
487d62e264
|
- Exhumed: Bullet and Grenade.
|
2020-12-01 12:58:10 +01:00 |
|
Christoph Oelckers
|
262af72235
|
- Exhumed: Anims and Player.
|
2020-12-01 12:58:09 +01:00 |
|
Christoph Oelckers
|
6475d772ca
|
- Exhumed: Runlist and Rand.
|
2020-12-01 12:19:09 +01:00 |
|
Christoph Oelckers
|
c1b478bf83
|
- Exhumed: Snake and Sequence
# Conflicts:
# source/exhumed/src/save.cpp
|
2020-12-01 12:15:43 +01:00 |
|
Christoph Oelckers
|
e8c56b1f9f
|
- Exhumed: serialize the status bar as JSON - added a helper class to handle static arrays with an attached free list more easily.
|
2020-12-01 12:15:43 +01:00 |
|
Christoph Oelckers
|
9a345bdfa7
|
- Exhumed: Wasp
|
2020-11-29 22:29:36 +01:00 |
|
Christoph Oelckers
|
0c95aee8f5
|
- some quick renames.
|
2020-10-15 01:34:28 +02:00 |
|
Christoph Oelckers
|
df42230b45
|
- Exhumed: converted all #define constants to enums.
|
2020-10-11 14:30:45 +02:00 |
|
Christoph Oelckers
|
5bb02f7bb0
|
- Exhumed: replace include guards with #pragma once.
|
2020-10-11 14:30:44 +02:00 |
|
Christoph Oelckers
|
0263d8eed0
|
- Exhumed: Don't waste health powerup if fully healed.
Fixes #309
|
2020-09-05 12:29:09 +02:00 |
|
Mitchell Richters
|
e225e85ae1
|
- Exhumed: Perform weapon bobbing with maximum precision and implement cl_weaponsway .
|
2020-08-24 13:22:52 +10:00 |
|
Christoph Oelckers
|
4ea93ebccc
|
Exhumed code cleanup
merging all AI headers and removing several unused files
|
2020-08-18 18:56:39 +02:00 |
|
sirlemonhead
|
efaefff3d0
|
PCExhumed: Misc code tidying. Changed cases in runlist_ProcessSectorTag() to match editor tag numbers,
consolidated duplicate code in runlist_ProcessWallTag(), renamed ActiveSound struct vars etc.
# Conflicts:
# source/exhumed/src/cd.cpp
# source/exhumed/src/exhumed.cpp
# source/exhumed/src/fish.cpp
# source/exhumed/src/grenade.cpp
# source/exhumed/src/mummy.cpp
# source/exhumed/src/sound.cpp
|
2020-02-05 18:00:40 +01:00 |
|
Christoph Oelckers
|
0ad7f25a8a
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
|
sirlemonhead
|
be65a9863b
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
|
nukeykt
|
e0858d501c
|
Game compiles now
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
|
2019-11-21 22:59:45 +01:00 |
|
nukeykt
|
936ce5a866
|
wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
|
2019-11-21 22:52:46 +01:00 |
|