Christoph Oelckers
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a5f0788f15
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- PlayerSlide and PlayerMove unwrapped.
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2022-10-15 17:52:08 +02:00 |
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Christoph Oelckers
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40ede3371f
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- unwrapped more of vect, plus some minor cleanup elsewhere.
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2022-10-15 17:52:08 +02:00 |
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Christoph Oelckers
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608c964f02
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- unwrap all places where the vect vectors were just used in their native form.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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4f47472ef4
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- floatified the vect variables.
No change to the logic yet, only the copies have been transitioned.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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66474142a4
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- wrapped as much of _slide_vect as possible.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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6c5010835c
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- wrapped most of _ovect
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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8ce39f1922
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- wrapped most writes to _vect
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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4547372d4d
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- use access functions for reading _vect.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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7f3c5ae18d
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- added a 'dot' function to DVector2 because using the '|' operator is not intuitive.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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9d101a4f73
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- renamed player vector variables
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2022-10-15 17:52:06 +02:00 |
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Christoph Oelckers
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77bc524950
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- eliminated add_int_change
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2022-10-15 17:52:06 +02:00 |
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Christoph Oelckers
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e42267f246
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- function separators plus one last change in coolg.cpp
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2022-10-15 17:52:06 +02:00 |
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Christoph Oelckers
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3dcf7399cf
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- these angles stored in Vis were never used
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2022-10-15 17:52:06 +02:00 |
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Christoph Oelckers
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e81dba2ea9
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- random angle cleanup
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2022-10-15 17:52:06 +02:00 |
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Christoph Oelckers
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dfabdff553
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- set_int_hitpos is not used anymore
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2022-10-15 17:49:34 +02:00 |
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Christoph Oelckers
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3647eb6b09
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- minor cleanup
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2022-10-15 17:49:34 +02:00 |
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Christoph Oelckers
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7907589afe
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- floatified SpawnRadiationCloud
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2022-10-15 17:49:34 +02:00 |
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Christoph Oelckers
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9651a7f694
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- minor code cleanup
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2022-10-15 17:49:34 +02:00 |
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Christoph Oelckers
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5653793bdc
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- floatified DoBloodSpray
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2022-10-15 17:49:33 +02:00 |
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Christoph Oelckers
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7c2fc9efea
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- minor jweapon.cpp cleanup
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2022-10-15 17:49:33 +02:00 |
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Christoph Oelckers
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85945c7f27
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- interpolate SO angles with full precision.
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2022-10-15 17:49:33 +02:00 |
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Christoph Oelckers
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dfd768d8d9
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- hornet.cpp
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2022-10-15 17:16:58 +02:00 |
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Christoph Oelckers
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a95e7a9527
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- handle eel.cpp
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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fd5cf15e0e
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- function separators
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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64e915868e
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- use setfloorz
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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e3d2e85760
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- floatified remaining parts of bunny.cpp
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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19e703aaed
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- formatting the rest of break.cpp
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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0644add7be
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- floatified AutoBreakWall and WallBreakPosition
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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9cd3b3456a
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- missed one last DistanceI call in ai.cpp
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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145b563736
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- floatified InitActorReposition
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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ac87016c3e
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- floatified FindNewAngle
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2022-10-15 17:16:56 +02:00 |
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Christoph Oelckers
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6d3aaa0b6a
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- lots of function separators
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2022-10-15 17:16:56 +02:00 |
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Christoph Oelckers
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79b3223f9a
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- a few distance checks
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2022-10-15 17:16:56 +02:00 |
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Christoph Oelckers
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fe14b5378b
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- floatified DoActorPickClosePlayer
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2022-10-15 17:16:56 +02:00 |
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Christoph Oelckers
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b18bbf248d
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- function separators
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2022-10-15 17:16:56 +02:00 |
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Christoph Oelckers
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f9fb48b930
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- handle DoActorSetSpeed
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2022-10-15 17:16:56 +02:00 |
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Christoph Oelckers
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b202cf7a12
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- added option to show the level stats on the automap.
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2022-10-15 17:14:34 +02:00 |
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Christoph Oelckers
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0f5d66a4a7
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- one last change plus formatting of actor.cpp
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2022-10-15 17:11:33 +02:00 |
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Christoph Oelckers
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7ba56bc6cc
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- floatified USER slide variables.
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2022-10-15 13:32:06 +02:00 |
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Christoph Oelckers
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2ab87ad18c
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- renamed variables for refactoring.
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2022-10-15 13:32:06 +02:00 |
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Christoph Oelckers
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44e4367ee7
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- function separators in the first half of actor.cpp
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2022-10-15 13:32:06 +02:00 |
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Christoph Oelckers
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84eace7680
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- handle all remaining wrappers in the first half of sw/actor.cpp
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2022-10-15 13:32:05 +02:00 |
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Christoph Oelckers
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32289a51e9
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- floatified DoPickTarget
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2022-10-15 13:32:05 +02:00 |
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Christoph Oelckers
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11ff044d87
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- floatified DoFlagRangeTest
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2022-10-15 13:32:05 +02:00 |
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Christoph Oelckers
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e8e69abdf7
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- floatified JS_DrawCameras
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2022-10-15 13:32:05 +02:00 |
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Christoph Oelckers
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fe8a059726
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- floatified JS_ProcessEchoSpot
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2022-10-15 13:32:05 +02:00 |
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Christoph Oelckers
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1501558139
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- floatified USER::Dist
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2022-10-15 13:32:05 +02:00 |
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Christoph Oelckers
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872833d6be
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- floatified USER::targetDist and distCheck.
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2022-10-15 13:32:05 +02:00 |
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Mitchell Richters
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7c7eb038d8
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- SW: Remove unused bool DrawScreen from draw screen code.
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2022-10-15 13:32:04 +02:00 |
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Mitchell Richters
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c9e33b92cc
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- Ensure all games consistently scale out for chase cam mode.
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2022-10-15 13:32:04 +02:00 |
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