Christoph Oelckers
|
f530732c46
|
- adjustments for input
|
2020-07-16 15:03:09 +02:00 |
|
Christoph Oelckers
|
39a6ab6f0e
|
- input update - safety commit
|
2020-07-15 23:44:07 +02:00 |
|
Christoph Oelckers
|
43ff87f47f
|
- lightened player.h a bit more.
|
2020-07-06 23:50:14 +02:00 |
|
Christoph Oelckers
|
1644c1d33a
|
- cleanup continues.
|
2020-07-06 23:02:41 +02:00 |
|
Christoph Oelckers
|
e272245537
|
- fixing some HUD stuff.
|
2020-07-06 15:48:51 +02:00 |
|
Christoph Oelckers
|
f2380f8829
|
- constant cleanup.
|
2020-07-06 13:26:26 +02:00 |
|
Christoph Oelckers
|
7872b701ce
|
- CCMD cleanup.
|
2020-07-04 21:36:27 +02:00 |
|
Christoph Oelckers
|
d13b2dc130
|
- got rid of the dynamic tilemap.
Most tile access is in game specific code, the remaining code only accesses 51 tiles
|
2020-07-03 23:56:14 +02:00 |
|
Christoph Oelckers
|
d6e021a63d
|
- statistics output
|
2020-07-03 21:44:57 +02:00 |
|
Christoph Oelckers
|
6be1a9a9e4
|
- copyright
|
2020-06-28 09:03:31 +02:00 |
|
Christoph Oelckers
|
99067f3bd6
|
- a small bit more is gone.
|
2020-06-23 21:12:15 +02:00 |
|
Christoph Oelckers
|
7ec3232a3a
|
- removed old process input code.
|
2020-06-21 23:46:30 +02:00 |
|
Christoph Oelckers
|
a966e34caa
|
- broken palette checks fixed - the new input routine mostly works.
|
2020-06-21 23:46:29 +02:00 |
|
Christoph Oelckers
|
960e656be6
|
- more gone
|
2020-06-21 23:46:29 +02:00 |
|
Christoph Oelckers
|
4ecee598af
|
- P_ProcessWeapon transitioned.
|
2020-06-21 23:46:29 +02:00 |
|
Christoph Oelckers
|
244826cfa0
|
processinput_r
|
2020-06-21 23:46:28 +02:00 |
|
Christoph Oelckers
|
fadbe61b9c
|
-processinput_d
|
2020-06-21 23:46:28 +02:00 |
|
Christoph Oelckers
|
df41875aa6
|
- weapon code cleaned up
|
2020-06-21 23:46:28 +02:00 |
|
Christoph Oelckers
|
1c29a44d3e
|
- use access functions to change horizon.
|
2020-06-21 23:46:28 +02:00 |
|
Christoph Oelckers
|
2085167703
|
- safety commit, weapon code incompletely ported.
|
2020-06-21 23:46:27 +02:00 |
|
Christoph Oelckers
|
c2d9f86832
|
- safety commit.
|
2020-06-21 23:46:27 +02:00 |
|
Christoph Oelckers
|
dbbc5e0790
|
- doincrements
# Conflicts:
# source/games/duke/src/zz_sbar.cpp
|
2020-06-21 23:46:26 +02:00 |
|
Christoph Oelckers
|
cb14555ef6
|
- world tour weapon code added and redundancy reduction.
|
2020-06-21 23:46:26 +02:00 |
|
Christoph Oelckers
|
2e15cec17a
|
- safety commit
|
2020-06-21 23:28:47 +02:00 |
|
Christoph Oelckers
|
990cb2acb8
|
-'shoot' replaced.
# Conflicts:
# source/build/src/palette.cpp
|
2020-06-21 23:24:49 +02:00 |
|
Christoph Oelckers
|
e1c76e4c26
|
- safety commit.
# Conflicts:
# source/games/duke/src/zz_sbar.cpp
|
2020-06-21 23:07:42 +02:00 |
|