Commit graph

116 commits

Author SHA1 Message Date
terminx
25cd73d99a Patch from Nuke.YKT to use the shade tables for distance shading in Polymost
This makes the shading in Polymost more or less 1:1 with classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7412 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:39 +00:00
terminx
1a0ee0f4c3 Polymost relative texture alignment patch from Nuke
This "fixes" relative texture alignment for floors and ceilings in Polymost to match classic mode. "Fix" is in quotes because this actually means the alignment is less correct in terms of proper scaling than before, but more correct in terms of accuracy to classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7411 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:35 +00:00
terminx
b61027086c Fix Polymost HOM
git-svn-id: https://svn.eduke32.com/eduke32@7408 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:23 +00:00
terminx
770b255bff Calculate texture coordinates as double since we're storing them that way anyway
This isn't really intended to fix any specific issue, but to shut up Visual Studio whining about arithmetic overflows.

git-svn-id: https://svn.eduke32.com/eduke32@7403 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:05 +00:00
terminx
c8b161704b Patch from Nuke.YKT to work around a Polymost glitch with slopes
git-svn-id: https://svn.eduke32.com/eduke32@7401 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:57 +00:00
terminx
f1ea04e7da Another Polymost TROR patch from Nuke.YKT
This one should bring Polymost TROR into parity with classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7400 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:53 +00:00
terminx
0e01b45227 Revert r7388 because it just wasn't working out
git-svn-id: https://svn.eduke32.com/eduke32@7396 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:37 +00:00
hendricks266
5258e10271 Fix some GL ES compilation issues in polymost.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7395 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-11 06:06:51 +00:00
terminx
f54f35a067 Polymost TROR patch from Nuke.YKT--nice!
git-svn-id: https://svn.eduke32.com/eduke32@7392 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:49:11 +00:00
terminx
c6261b9f45 It looks like this is OK to remove now!
git-svn-id: https://svn.eduke32.com/eduke32@7391 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:49:07 +00:00
terminx
0e6dd28573 Patch from Nuke.YKT to clip Polymost spans to screen borders
git-svn-id: https://svn.eduke32.com/eduke32@7390 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:49:03 +00:00
terminx
a206a83020 This seems to help with some polygon drawing issues in Polymost for now
git-svn-id: https://svn.eduke32.com/eduke32@7388 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:48:55 +00:00
terminx
ea66c0a682 Well, that didn't take long :D
git-svn-id: https://svn.eduke32.com/eduke32@7386 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-03 11:15:20 +00:00
terminx
a050281006 A curious Polymost optimization from Nuke.YKT
This bails out of drawing any domost spans that seem to be entirely outside of the range of the screen coordinates. Since this seems so obvious, I have to wonder if Polymost is supposed to be doing this elsewhere already...

git-svn-id: https://svn.eduke32.com/eduke32@7379 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:22:12 +00:00
terminx
23e53c17fc This might not be needed anymore after the previous commit
git-svn-id: https://svn.eduke32.com/eduke32@7375 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:56 +00:00
terminx
0e107acd39 Work around floating point precision issues in Polymost causing problems when rendering certain geometry from particular angles
git-svn-id: https://svn.eduke32.com/eduke32@7374 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:52 +00:00
hendricks266
7414f29348 Add buildvfs, abstraction layer for file I/O.
Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.

git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00
terminx
8433d133b4 Patch from Fox:
Add a FOV option in the menu. Range from 75 to 120 degrees (at 4:3 resolution), default is 90.

New userdef "fov". Equals the FOV in 360 degrees.

Update Polymost projection hack, so it compensates for the FOV or height of the game view.

Fix FOV in Polymer when the full status bar is visible. Now the FOV depends of the width of the game view instead of the height.

git-svn-id: https://svn.eduke32.com/eduke32@7329 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-18 22:02:33 +00:00
terminx
975126edf4 Fix a couple minor issues with 90 degree wall texture rotation
git-svn-id: https://svn.eduke32.com/eduke32@7325 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-02 23:24:32 +00:00
hendricks266
450244e258 Fix missing/invalid palswaps and shades in automap with Polymost
Patch from Nuke.YKT.

git-svn-id: https://svn.eduke32.com/eduke32@7314 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-22 17:56:37 +00:00
terminx
4861d1fc3d WIP wall texture rotation bit
git-svn-id: https://svn.eduke32.com/eduke32@7226 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:48 +00:00
terminx
f7fac7d9e0 "using osdcmdptr_t = osdfuncparm_t const * const" because I'm tired of seeing it everywhere
git-svn-id: https://svn.eduke32.com/eduke32@7154 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:15 +00:00
terminx
14f1ea1c05 Use "int" for OSD command return values and a few trivial globals. Our current usage of the return values would have even worked with bool, but we might want to add error conditions or something later.
git-svn-id: https://svn.eduke32.com/eduke32@7149 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:45 +00:00
terminx
59196c42ea This commit is useless
git-svn-id: https://svn.eduke32.com/eduke32@7109 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:30 +00:00
terminx
385562d143 Fix bounds checks occurring after array access in tessectrap() and polymost_precache() with very minor cleanup of surrounding lines.
git-svn-id: https://svn.eduke32.com/eduke32@7104 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:05 +00:00
terminx
ad8a65d154 Small cleanups to fogcalc() and fogcalc_old()
git-svn-id: https://svn.eduke32.com/eduke32@7103 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:01 +00:00
terminx
9079beadb4 Remove some dead statements, useless assigments, etc
git-svn-id: https://svn.eduke32.com/eduke32@7086 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:38 +00:00
terminx
1d71ea3fc0 polymost_setTexturePosSize() and polymost_setHalfTexelSize(): pass vec4f_t and vec2f_t by const reference instead of by value
git-svn-id: https://svn.eduke32.com/eduke32@7085 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:30 +00:00
terminx
1f8b23152e Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions
git-svn-id: https://svn.eduke32.com/eduke32@7079 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:28:56 +00:00
terminx
9613bbac33 Use std::min and std::max instead of min and max macros.
git-svn-id: https://svn.eduke32.com/eduke32@7078 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:54 +00:00
terminx
2e2731c119 Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification.
git-svn-id: https://svn.eduke32.com/eduke32@7072 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:09 +00:00
pogokeen
f876e8ad0c polymost.cpp: temporarily disable experimental r_enablepolymost2 cvar
git-svn-id: https://svn.eduke32.com/eduke32@7050 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 15:08:08 +00:00
pogokeen
d291a81ccd polymost.cpp: fix lockup bug that would occur with polymost_waitForSubBuffer() when glClientWaitSync consistently returned GL_WAIT_FAILED on certain hardware/drivers.
Additionally, fix conditional check for r_persistentStreamBuffer requirements in polymost_glinit().

git-svn-id: https://svn.eduke32.com/eduke32@7048 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 14:37:03 +00:00
terminx
f7c8eab261 Further revise a couple of null pointer checks in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7041 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:25 +00:00
terminx
2f3e78a4b8 Fix potential dereference of null pointer when calling polymost_bindPth()
git-svn-id: https://svn.eduke32.com/eduke32@7000 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:09 +00:00
hendricks266
e38dc3f674 Remove redundant code from Polymost fog
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6961 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-02 01:21:16 +00:00
pogokeen
eb964f15d8 polymost.cpp/glsurface.cpp: Don't print shader compile status to the console on success.
git-svn-id: https://svn.eduke32.com/eduke32@6960 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-30 23:01:48 +00:00
pogokeen
1df7127609 Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
pogokeen
a13a8bf579 polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE
git-svn-id: https://svn.eduke32.com/eduke32@6937 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:23 +00:00
pogokeen
facc69f142 polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES
Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.

git-svn-id: https://svn.eduke32.com/eduke32@6936 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:19 +00:00
pogokeen
5ee2bbc771 polymost_drawpoly(): fix issue where mirrors wouldn't update the depth buffer
git-svn-id: https://svn.eduke32.com/eduke32@6888 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-17 22:33:13 +00:00
pogokeen
a4736f6bf7 polymost_bindPth(): Fix issue where non-indexed colour, non-hightile textures (including those with polytintflags HICTINT_USEONART or HICTINT_ALWAYSUSEART) would not render correctly while r_useindexedcolortextures is set.
git-svn-id: https://svn.eduke32.com/eduke32@6885 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 22:47:55 +00:00
pogokeen
dcdffb73d0 Dynamic tilepacking for indexed colour textures
git-svn-id: https://svn.eduke32.com/eduke32@6883 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:16 +00:00
pogokeen
fdaf5a8ac7 polymost_resetVertexPointers(): remove erroneous glBindBuffer call
git-svn-id: https://svn.eduke32.com/eduke32@6881 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:07 +00:00
terminx
f903aac29f Fix warning
git-svn-id: https://svn.eduke32.com/eduke32@6852 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:57 +00:00
terminx
87d19d5cde More function name shit
git-svn-id: https://svn.eduke32.com/eduke32@6832 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:04:00 +00:00
terminx
19c43b84b3 Function names
git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:47 +00:00
terminx
e5bcc1cf81 More function name cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6830 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:30 +00:00
terminx
1fd209444f Continuing the quest for clearer function names
git-svn-id: https://svn.eduke32.com/eduke32@6829 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:12 +00:00
terminx
0340e3cc0f Engine function name cleanup round 2
git-svn-id: https://svn.eduke32.com/eduke32@6828 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:51 +00:00