Mitchell Richters
8bc34f3dac
- Handle all remaining VecToAngle()
calls.
2022-10-27 16:55:53 +02:00
Christoph Oelckers
f683f89580
- comment cleanup
2022-10-16 23:54:18 +02:00
Christoph Oelckers
3c1e478325
- function separators
2022-10-15 18:22:08 +02:00
Christoph Oelckers
e81dba2ea9
- random angle cleanup
2022-10-15 17:52:06 +02:00
Christoph Oelckers
398e66f359
- migrated all uses outside of track.cpp.
2022-10-15 13:31:57 +02:00
Christoph Oelckers
2148dba3a6
- floatified the angle variables.
2022-10-15 13:31:57 +02:00
Christoph Oelckers
329a912041
- added wrappers, part 6
2022-10-15 13:31:57 +02:00
Christoph Oelckers
45bf11a341
- added wrappers, part 3
2022-10-15 13:31:57 +02:00
Christoph Oelckers
d2253a3aec
- renamed angle stuff.
2022-10-15 13:31:56 +02:00
Christoph Oelckers
d0422ae1b5
- floatified scale_point stuff.
2022-10-15 13:31:55 +02:00
Christoph Oelckers
aa88eb49e0
- renamed another set of variables
2022-10-15 13:31:55 +02:00
Christoph Oelckers
09104ba6fe
- floatified ScaleRandomPoint
2022-10-15 13:31:55 +02:00
Christoph Oelckers
212be963d9
- floatified SO scale_dist et.al.
2022-10-15 12:42:31 +02:00
Christoph Oelckers
189f791bc4
- renamed more fields.
2022-10-15 12:42:31 +02:00
Christoph Oelckers
42246f9a9d
- floatified SW's sector object morph code.
2022-10-15 12:42:31 +02:00
Christoph Oelckers
30104fca50
- renamed some variables
2022-10-15 12:42:31 +02:00
Christoph Oelckers
80e10d89f4
- added alignceilslope and alignflorslope variants receiving a position vector.
2022-10-10 17:31:28 +02:00
Christoph Oelckers
48cbdeb697
- replaced all possible __int_pmid with access functions.
2022-10-06 20:50:44 +02:00
Christoph Oelckers
819297a409
- SW: renamed SECTOR_OBJECT::pmid
2022-10-06 20:50:44 +02:00
Christoph Oelckers
109684c029
- renamed a few things to make searching easier.
2022-08-27 10:03:10 +02:00
Christoph Oelckers
c84d75b8bf
- use inline access functions to read floorz/ceilingz.
2022-08-27 09:58:16 +02:00
Christoph Oelckers
0672572e63
- renamed sectortype::floorz and ceilingz as preparation for floatification
2022-08-27 09:47:48 +02:00
Mitchell Richters
9145895b47
- SW: Replace SECTOR_OBJECT
ymid
with pmid.Y
calls.
2022-01-01 09:33:30 +11:00
Mitchell Richters
5e2bbb12b5
- SW: Replace SECTOR_OBJECT
xmid
with pmid.X
calls.
2022-01-01 09:32:40 +11:00
Christoph Oelckers
392397c2b0
- replaced SECTOR_OBJECTp
2021-12-31 15:50:44 +01:00
Christoph Oelckers
8fb769649b
- eliminated sectortype aliases.
2021-12-31 15:43:47 +01:00
Mitchell Richters
bf7437c827
- SW: Remove ON
pre-processor define and eliminate mytypes.h
.
2021-12-30 09:58:46 +01:00
Mitchell Richters
3cf9450bd8
- SW: Remove OFF
pre-processor define.
2021-12-30 09:58:45 +01:00
Mitchell Richters
48b0058d38
- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\)
with ($1 & $2)
.
2021-12-30 09:58:45 +01:00
Christoph Oelckers
e29d0f50cf
- lots of RESET() flags replaced.
2021-12-30 09:58:12 +01:00
Christoph Oelckers
92ed3fa728
- replaced more SET() macros.
...
This covers another 30-35%.
2021-12-30 09:58:11 +01:00
Christoph Oelckers
959147c656
- smaller stuff
2021-12-30 09:57:48 +01:00
Christoph Oelckers
06d33b8276
- partial conversion of SP_TAG3 to actors.
2021-12-30 09:57:35 +01:00
Mitchell Richters
65a55d3589
- SW: Tidy up function declarations where return type was on its own line.
2021-12-26 23:10:05 +01:00
Christoph Oelckers
1457cf2c0d
- track stuff
2021-12-26 23:08:53 +01:00
Christoph Oelckers
52d9451cbc
- SOP::op_main_sector
2021-12-26 23:08:49 +01:00
Christoph Oelckers
b936345e11
- sectnum() cleanup and AnimSet return type.
2021-12-26 23:08:48 +01:00
Christoph Oelckers
7d2404ce76
- made sector a TArray.
2021-12-25 21:28:49 +01:00
Christoph Oelckers
5cda292d98
- lots of search& replace actions.
...
This takes care of roughly 2/3 of the SectUser accesses.
2021-12-25 21:28:46 +01:00
Christoph Oelckers
adf3133fdc
- use sectnum and wallnum to get an index from pointers instead of subtracting the array base.
2021-11-29 00:56:26 +01:00
Christoph Oelckers
4e31360fe4
- cleaned up dragpoint
...
This still contained some code for EDuke32's TROR and used a shared static global array.
It now uses the BFSSearch class to manage its bit array to unlimit the size of its working set and to avoid reallocation.
2021-11-29 00:56:25 +01:00
Christoph Oelckers
0e629eb322
- sop.match_event_sprite
2021-11-29 00:55:32 +01:00
Christoph Oelckers
8f19dc12d8
- SW: code/data pointer saving cleanup.
...
* a large number of code pointer records were removed because none of these functions ever gets assigned to a pointer
* instead of looking up entries by index, do it by name. This is far less fragile and will survive deeper refactoring. The old storage by table index will break as soon as a single entry gets removed.
Since the old savegames got broken due to this problem recently it was a good time to change the setup.
2021-11-11 23:28:28 +01:00
Christoph Oelckers
2af688dd62
- replaced RANDOM_RANGE macro with direct calls to RandomRange
2021-10-10 11:47:19 +02:00
Mitchell Richters
9d64779da0
- SW: Replace all uses of NULL
with nullptr
.
2021-07-10 22:25:18 +10:00
Christoph Oelckers
1085b0b7a2
- first batch of SW warning fixes.
2021-05-12 21:49:34 +02:00
Christoph Oelckers
66e5b9ada7
- SW: save SectUser as JSON, also store in a managed array.
2021-04-22 00:03:16 +02:00
Christoph Oelckers
fc11f537f7
- project cleanup
...
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00