Christoph Oelckers
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13115ad217
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- another crash in Blood
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2019-10-08 01:37:43 +02:00 |
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Christoph Oelckers
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7131fe6c6e
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- use separate textures for the palswap shade tables.
This creates a lot less mess than one big texture and also allows easier use of texelFetch in the server which is preferable for data textures.
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2019-10-08 01:08:08 +02:00 |
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Christoph Oelckers
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06e9a60190
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- nothing
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2019-10-08 00:02:37 +02:00 |
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Christoph Oelckers
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dfaa162bb2
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- finished the palswap handling in the palette manager.
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2019-10-07 22:11:09 +02:00 |
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Christoph Oelckers
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c050a0c4c8
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- changed palswap management to handle the size of full lookup tables.
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2019-10-07 00:34:15 +02:00 |
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Christoph Oelckers
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620897ecdd
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fix
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2019-10-07 00:14:41 +02:00 |
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Christoph Oelckers
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7713860b63
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wip.
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2019-10-07 00:14:16 +02:00 |
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Christoph Oelckers
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734d8b7d1e
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- moved the palette management into the backend.
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2019-10-06 21:15:53 +02:00 |
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