Commit graph

817 commits

Author SHA1 Message Date
Christoph Oelckers
0d0d5366b1 - globally replaced sp-> in skel.cpp 2021-12-30 09:57:37 +01:00
Christoph Oelckers
bb4c0be15e - globally replaced sp-> in serp.cpp 2021-12-30 09:57:37 +01:00
Christoph Oelckers
f6c32b10d4 - globally replaced sp-> in ripper2.cpp 2021-12-30 09:57:37 +01:00
Christoph Oelckers
67d82f63be - globally replaced sp-> in ripper.cpp 2021-12-30 09:57:37 +01:00
Christoph Oelckers
ce6f6ff5d3 - globally replaced sp-> in _polymost.cpp 2021-12-30 09:57:37 +01:00
Christoph Oelckers
63fc668d57 - don't use auto when making local copies of TObjPtr. 2021-12-30 09:57:36 +01:00
Christoph Oelckers
1b1a81e2bc - sp in ninja.cpp. 2021-12-30 09:57:36 +01:00
Christoph Oelckers
a3b539da28 - sp cleanup in miscactr.cpp. 2021-12-30 09:57:36 +01:00
Christoph Oelckers
5f187a3efb - sp-> replacement in miscactr.cpp. 2021-12-30 09:57:36 +01:00
Christoph Oelckers
1d6b5e621d - sp cleanup in jweapon.cpp. 2021-12-30 09:57:36 +01:00
Christoph Oelckers
b3b6001248 - sp-> replacements in jweapon.cpp 2021-12-30 09:57:36 +01:00
Christoph Oelckers
aeed726b59 - deleted sp assignments in processed files. 2021-12-30 09:57:35 +01:00
Christoph Oelckers
aac44b27b1 - sp cleanup in bunny.cpp. 2021-12-30 09:57:35 +01:00
Christoph Oelckers
1d76336045 - handle bp in break.cpp 2021-12-30 09:57:35 +01:00
Christoph Oelckers
47b51efdc6 - turning TEST_BOOL into overloaded functions. 2021-12-30 09:57:35 +01:00
Christoph Oelckers
5290939cbc - break.cpp sp cleanup.
Also a few needed renamings.
2021-12-30 09:57:35 +01:00
Christoph Oelckers
06d33b8276 - partial conversion of SP_TAG3 to actors. 2021-12-30 09:57:35 +01:00
Christoph Oelckers
627a69570f - turned all SP_TAGx macros into functions so that they can be overloaded with actor variants. 2021-12-30 09:57:34 +01:00
Christoph Oelckers
397d9b0d84 - made SP_TAG2 a function with an actor parameter. 2021-12-30 09:57:34 +01:00
Christoph Oelckers
5be1bc4de7 - made SP_TAG1 a function with an actor parameter. 2021-12-30 09:57:34 +01:00
Christoph Oelckers
40050f5008 - replaced sp-> in several files. 2021-12-30 09:57:34 +01:00
Christoph Oelckers
42a525692d - fixed check on wrong actor in DoChemBomb. 2021-12-30 09:57:34 +01:00
Christoph Oelckers
514c3ffb10 - cameraactor in _polymost.cpp 2021-12-30 09:57:33 +01:00
Christoph Oelckers
4caee272ef - some non 'actor' sp replacements in weapon.cpp. 2021-12-30 09:57:33 +01:00
Christoph Oelckers
76809965ad - some sp replacements as preparation for replacing most of 'actor->s()'. 2021-12-30 09:57:33 +01:00
Christoph Oelckers
ca14c809f9 - cleaned up some random crap with loops and bad variable types I just randomly found. 2021-12-30 09:57:33 +01:00
Mitchell Richters
0bb4ec7c33 - SW: Ensure pp in analyzesprites() is always initiated as the console player. 2021-12-30 09:57:32 +01:00
Mitchell Richters
c26b5d2303 - SW: Clean up local functions variables to prevent redefinition conflicts. 2021-12-30 09:57:31 +01:00
Christoph Oelckers
395a269feb - globally replaced ->u()->. 2021-12-30 09:57:30 +01:00
Christoph Oelckers
82b883e461 - SW: replaced u() in ai.cpp. 2021-12-30 09:57:30 +01:00
Christoph Oelckers
b55e46ec6d - ai.cpp cleanup. 2021-12-30 09:57:30 +01:00
Christoph Oelckers
ed8b4100f6 - SW: replace s() in ai.cpp.
Also a bit of inline cleanup to make it compile again.
2021-12-30 09:57:30 +01:00
Christoph Oelckers
8d5bffc280 - SW: some inline cleanup. 2021-12-30 09:57:29 +01:00
Christoph Oelckers
810ab29898 - SW: non 'actor' cases of s() in ai.cpp. 2021-12-30 09:57:29 +01:00
Christoph Oelckers
6c97912220 - SW: replace all u()'s in actor.cpp 2021-12-30 09:57:29 +01:00
Christoph Oelckers
c9628e2034 - partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
2021-12-30 09:57:28 +01:00
Christoph Oelckers
394f06baa0 - SW: converted 1/3 of the #defines in names2.h into enums. 2021-12-30 09:57:28 +01:00
Christoph Oelckers
92f2182e6e - SW: all s() in actor.cpp 2021-12-30 09:57:28 +01:00
Christoph Oelckers
c4c6c1def1 - fix GCC warning. 2021-12-30 09:57:18 +01:00
Christoph Oelckers
6766a5922a - pass actors to calcChaseCamPos. 2021-12-30 09:57:18 +01:00
Christoph Oelckers
09634c4993 - use actors instead of sprites in the new renderer's API. 2021-12-30 09:57:15 +01:00
Mitchell Richters
c01fab8c6c - Fix compilation. 2021-12-30 09:57:13 +01:00
Christoph Oelckers
d0143db8fe - got rid of sx() and sm() inlines. 2021-12-30 09:57:13 +01:00
Christoph Oelckers
f67e39450e - deal with a handful of s() uses that do not match the more common patterns. 2021-12-30 09:57:13 +01:00
Mitchell Richters
6423684bfb - SW: Replace PLAYERstruct oposz with opos.Z calls. 2021-12-30 09:57:09 +01:00
Mitchell Richters
a2f2cc489a - SW: Replace PLAYERstruct oposy with opos.Y calls. 2021-12-30 09:57:08 +01:00
Mitchell Richters
ae50767c70 - SW: Replace PLAYERstruct oposx with opos.X calls. 2021-12-30 09:57:08 +01:00
Mitchell Richters
05a4ad4729 - SW: Replace PLAYERstruct posz with pos.Z calls and eliminate PLAYERstruct pos union. 2021-12-30 09:57:08 +01:00
Mitchell Richters
ae3369d2a3 - SW: Replace PLAYERstruct posy with pos.Y calls. 2021-12-30 09:57:08 +01:00
Mitchell Richters
3a0ee322ae - SW: Replace PLAYERstruct posx with pos.X calls. 2021-12-30 09:57:07 +01:00