Christoph Oelckers
|
dfbb5192fb
|
- addFlash at.al.
|
2021-12-25 21:28:59 +01:00 |
|
Christoph Oelckers
|
033a73bce0
|
- Exhumed short review, part 2.
Down to 350.
|
2021-12-25 21:28:52 +01:00 |
|
Christoph Oelckers
|
8e13bb6e35
|
- RestartPlayer, plus wrapper removal.
|
2021-10-28 13:43:39 +02:00 |
|
Christoph Oelckers
|
5234481370
|
- fixed bad actor conversion.
|
2021-10-27 20:56:30 +02:00 |
|
Christoph Oelckers
|
6b3aa44211
|
- first pass over grenade.cpp.
Mainly field renaming.
|
2021-10-27 00:37:17 +02:00 |
|
Christoph Oelckers
|
a09f2d8a51
|
- migrated deletesprite calls in spawn function.
|
2021-10-27 00:25:00 +02:00 |
|
Christoph Oelckers
|
839292ac91
|
- renamed fields in the queen structs to match DExhumedActor.
|
2021-10-26 18:50:46 +02:00 |
|
Christoph Oelckers
|
5ff8852d12
|
- refactor the wasp to use actors.
|
2021-10-24 18:35:13 +02:00 |
|
Christoph Oelckers
|
937e71cfbb
|
- refactor Roach to use actors.
|
2021-10-24 12:11:33 +02:00 |
|
Christoph Oelckers
|
cd2c796574
|
- refactor the lion to use actors.
|
2021-10-23 19:37:04 +02:00 |
|
Christoph Oelckers
|
657e5ef6be
|
- refactor the fish to use actors.
|
2021-10-23 13:02:43 +02:00 |
|
Christoph Oelckers
|
0ac449ab95
|
- refactored Anubis.
This now stores its data in the actor, not a static array.
|
2021-10-22 22:09:02 +02:00 |
|
Christoph Oelckers
|
1b8d3f9a89
|
- Exhumed: some inlines for upcoming actor refactoring.
|
2021-10-17 15:21:29 +02:00 |
|
Christoph Oelckers
|
719081824a
|
- exhumedactor.h added.
|
2021-10-15 00:18:37 +02:00 |
|