Christoph Oelckers
398e66f359
- migrated all uses outside of track.cpp.
2022-10-15 13:31:57 +02:00
Christoph Oelckers
a3521c0b7e
- added wrappers, part 2
2022-10-15 13:31:56 +02:00
Christoph Oelckers
d4a0972733
- added wrappers, part 1
2022-10-15 13:31:56 +02:00
Christoph Oelckers
d2253a3aec
- renamed angle stuff.
2022-10-15 13:31:56 +02:00
Christoph Oelckers
caa41e312d
- floating point MultiClip API.
2022-10-15 13:31:55 +02:00
Christoph Oelckers
d80b39d184
- floatified clipbox/MultiClip of SW
2022-10-15 13:31:55 +02:00
Christoph Oelckers
17b117e86b
- renamed another set of variables.
2022-10-15 13:31:55 +02:00
Christoph Oelckers
0b642dc631
- floatified large parts of SO movement code.
2022-10-15 13:30:09 +02:00
Christoph Oelckers
72869304ea
- add_int_ppos_XY
2022-10-06 20:50:46 +02:00
Christoph Oelckers
5db79fecd7
- more int_ppos
2022-10-06 20:50:45 +02:00
Christoph Oelckers
8e966fc575
- int_ppos replacements
2022-10-06 20:50:45 +02:00
Christoph Oelckers
da73d2bba4
- renamed player position variables.
2022-10-06 20:50:45 +02:00
Mitchell Richters
b23e77d9c7
- Replace player's ang
with DAngle
object.
...
* This commit does not build. Committed items are everything that's been done by find and replace.
* Next commit has hand-performed changes that are better separated out for clarity.
2022-10-05 00:36:27 +02:00
Christoph Oelckers
d1be430fbf
- eliminated PLAYERp
2021-12-31 15:59:11 +01:00
Christoph Oelckers
392397c2b0
- replaced SECTOR_OBJECTp
2021-12-31 15:50:44 +01:00
Mitchell Richters
5515830e2b
- SW: Replace PLAYERstruct
yvect
with vect.Y
calls.
2021-12-31 00:19:33 +11:00
Mitchell Richters
f2497d7d08
- SW: Replace PLAYERstruct
xvect
with vect.X
calls.
2021-12-31 00:19:33 +11:00
Mitchell Richters
bf7437c827
- SW: Remove ON
pre-processor define and eliminate mytypes.h
.
2021-12-30 09:58:46 +01:00
Mitchell Richters
ae3369d2a3
- SW: Replace PLAYERstruct
posy
with pos.Y
calls.
2021-12-30 09:57:08 +01:00
Mitchell Richters
3a0ee322ae
- SW: Replace PLAYERstruct
posx
with pos.X
calls.
2021-12-30 09:57:07 +01:00
Mitchell Richters
b2ab64bb62
- Capitalise vec3_t
z
variable.
2021-12-30 09:57:03 +01:00
Mitchell Richters
68e2691be7
- Capitalise vec3_t
y
variable.
2021-12-30 09:57:03 +01:00
Mitchell Richters
c549cc5276
- Capitalise vec3_t
x
variable.
2021-12-30 09:57:02 +01:00
Mitchell Richters
118ceb18ca
- Capitalise vec2_t
y
variable.
2021-12-30 09:57:02 +01:00
Mitchell Richters
3c9cd926ba
- Capitalise vec2_t
x
variable.
2021-12-30 09:57:02 +01:00
Christoph Oelckers
321608e5ac
- made cursectnum et. al. real pointers.
2021-12-26 23:09:41 +01:00
Christoph Oelckers
ef6bc9db56
- do the remaining clipmove calls.
2021-12-26 23:09:41 +01:00
Christoph Oelckers
afd05add96
- adapted several clipmove calls in SW.
2021-12-26 23:09:40 +01:00
Christoph Oelckers
33d2d80c42
- sector references in remote, some cursectnum replacements.
2021-12-26 23:08:55 +01:00
Christoph Oelckers
5eca574bba
- got rid of some rarely used macros.
2021-11-29 00:55:23 +01:00
Christoph Oelckers
762ebafc2a
- made clipmoveboxtracenum a function argument of clipmove
...
Thereāe zero need for hackery here.
2021-11-08 23:22:48 +01:00
Christoph Oelckers
a5f51cfd88
- SW: migrate everything to the main clipmove function
2021-11-08 23:11:30 +01:00
Mitch Richters
adcdbdc931
- SW: Replace use of clipmove_old()
inline wrapper with clipmove()
and remove inline wrappers.
2021-10-30 17:30:02 +02:00
Christoph Oelckers
fc11f537f7
- project cleanup
...
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00