Commit graph

22 commits

Author SHA1 Message Date
Christoph Oelckers
11acb92553 - scriptified the bolts. 2022-11-19 12:54:50 +01:00
Christoph Oelckers
b106fb693a - scriptified OozFilter + Seenine
Also fixing the default handling for onHit.
2022-11-17 21:46:24 +01:00
Christoph Oelckers
26ba1f601e - scriptified the fire extinguisher. 2022-11-17 20:19:22 +01:00
Christoph Oelckers
d253468b22 - scriptified the scraps.
A Duke-ish mess of epic proportions.
2022-11-15 00:06:21 +01:00
Christoph Oelckers
190fd1827e - scriptified Dukes water fountain.
That's this thingy in the first corridor of E2L1.
2022-11-14 12:10:13 +01:00
Christoph Oelckers
9bf3642cb8 - named the scrap sprites. 2022-11-13 11:51:44 +01:00
Christoph Oelckers
9d1ddb72d4 - added some texture names. 2022-11-13 10:13:49 +01:00
Christoph Oelckers
35f6ece473 - renamed RR’s weapon sprites to match their weapons 2022-10-30 16:51:38 +01:00
Christoph Oelckers
4d38f62a14 - cleaned up and floatified the jaildoor code
(which should probably be renamed to 'slidedoor' because it gets used for lots of stuff other than actual jail doors...)
2022-02-15 22:18:25 +01:00
Christoph Oelckers
6fbecf2348 - RR: cleaned up and floatified the mine cart code 2022-02-15 22:18:25 +01:00
Christoph Oelckers
fba8f54bb3 - two more flags to get sprite indices out of movecrack.
# Conflicts:
#	source/games/duke/src/constants.h
2022-01-27 00:48:39 +01:00
Christoph Oelckers
c0a40cb7d7 - renamed RR's TRIPBOMBSPRITE to POWDERKEG 2022-01-27 00:46:46 +01:00
Christoph Oelckers
3d0c794224 - two more flags for LASERLINE. 2022-01-27 00:46:24 +01:00
Christoph Oelckers
5bc8b1c2d3 - Duke: added two more flags to eliminate the references to the crane's tile numbers. 2022-01-25 22:26:53 +01:00
Christoph Oelckers
4b35a30de5 - RR: fixed the bowling lane lights.
Tiles had not been made writable.
Also renamed a few bowling related things.
2021-06-09 23:53:05 +02:00
Christoph Oelckers
5b38343407 - fixed sprite exclusion logic in getzrange.
This was using the wrong flag.
2021-06-09 00:31:54 +02:00
Christoph Oelckers
d311792e06 - engine side preparations for Duke Statusbar scriptification.
Mainly, gotweapon had to be reverted to a flat bool array to avoid implementing FixedBitArray for the VM.
Also adding a few new tile names and PushV for string arrays.
2021-05-15 10:44:35 +02:00
Christoph Oelckers
d853b63a1a - RR summary screen 2021-04-30 20:08:29 +02:00
Christoph Oelckers
f5338d0acb - moveexplosions. 2020-11-01 17:07:45 +01:00
Christoph Oelckers
02507d937d - got the text screens working. Also reformatted RR's credits a bit for a better presentation. 2020-10-08 23:40:17 +02:00
Christoph Oelckers
789eb6d51d - Most of Duke's menus work again. 2020-10-07 20:32:43 +02:00
Christoph Oelckers
55e7e34707 - added texture aliases so that tiles can given real names in the texture manager.
Use this to turn Duke's and RR's tile enums into real names, leaving out RRTILExx - the few that are needed were renamed.
2020-10-06 19:26:22 +02:00