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- call the game specific analyzesprites functions.
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6 changed files with 13 additions and 0 deletions
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@ -496,6 +496,7 @@ FSerializer &Serialize(FSerializer &arc, const char *key, spritetype &c, spritet
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("hitag", c.hitag, def->hitag)
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("extra", c.extra, def->extra)
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("detail", c.detail, def->detail)
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("time", c.time, def->time)
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.EndObject();
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}
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return arc;
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