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- cleaned up Duke's main GameTicker function.
* moved the part that alters the input before queuing it to GetInput * moved moveloop into the main function * reshuffled a few things for better grouping by task.
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11 changed files with 82 additions and 79 deletions
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@ -118,7 +118,7 @@ CCMD(togglefollow)
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gi->ResetFollowPos(true);
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}
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glcycle_t thinktime, actortime, gameupdatetime, drawtime;
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cycle_t thinktime, actortime, gameupdatetime, drawtime;
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gamestate_t gamestate = GS_STARTUP;
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