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- macOS backend update, plus moving base64.cpp around.
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9 changed files with 93 additions and 48 deletions
139
source/common/thirdparty/base64.cpp
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139
source/common/thirdparty/base64.cpp
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/*
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base64.cpp and base64.h
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base64 encoding and decoding with C++.
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Version: 1.01.00
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Copyright (C) 2004-2017 René Nyffenegger
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Copyright (C) 2020 Christoph Oelckers
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This source code is provided 'as-is', without any express or implied
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warranty. In no event will the author be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this source code must not be misrepresented; you must not
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claim that you wrote the original source code. If you use this source code
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original source code.
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3. This notice may not be removed or altered from any source distribution.
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René Nyffenegger rene.nyffenegger@adp-gmbh.ch
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Addapted by Christoph Oelckers to FSerializer's needs where std::string is not a good container.
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*/
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#include <stdint.h>
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#include "base64.h"
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static const char *base64_chars =
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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"abcdefghijklmnopqrstuvwxyz"
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"0123456789+/";
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inline int base64toindex(int c)
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{
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if (c >= 'A' && c <= 'Z') return c - 'A';
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if (c >= 'a' && c <= 'z') return c - 'a' + 26;
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if (c >= '0' && c <= '9') return c - '0' + 52;
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if (c == '+') return 62;
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if (c == '/') return 63;
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return -1;
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}
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static inline bool is_base64(unsigned char c) {
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return base64toindex(c) >= 0;
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}
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TArray<uint8_t> base64_encode(unsigned char const* bytes_to_encode, size_t in_len) {
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TArray<uint8_t> reta((in_len+5)/6 + 6);
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int i = 0;
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int j = 0;
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unsigned char char_array_3[3];
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unsigned char char_array_4[4];
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while (in_len--) {
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char_array_3[i++] = *(bytes_to_encode++);
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if (i == 3) {
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char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
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char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
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char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
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char_array_4[3] = char_array_3[2] & 0x3f;
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for(i = 0; (i <4) ; i++)
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reta.Push(base64_chars[char_array_4[i]]);
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i = 0;
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}
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}
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if (i)
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{
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for(j = i; j < 3; j++)
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char_array_3[j] = '\0';
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char_array_4[0] = ( char_array_3[0] & 0xfc) >> 2;
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char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
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char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
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for (j = 0; (j < i + 1); j++)
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reta.Push(base64_chars[char_array_4[j]]);
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while((i++ < 3))
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reta.Push('=');
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reta.Push(0);
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}
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return reta;
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}
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void base64_decode(void *memory, size_t maxlen, const char *encoded_string) {
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size_t in_len = strlen(encoded_string);
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int i = 0;
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int j = 0;
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int in_ = 0;
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unsigned char char_array_4[4], char_array_3[3];
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uint8_t* dest = (uint8_t*)memory;
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uint8_t* end = dest + maxlen;
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while (in_len-- && (encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
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char_array_4[i++] = encoded_string[in_]; in_++;
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if (i == 4) {
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for (i = 0; i < 4; i++)
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char_array_4[i] = base64toindex(char_array_4[i]) & 0xff;
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
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for (i = 0; (i < 3); i++)
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*dest++ = char_array_3[i];
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if (dest >= end) return;
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i = 0;
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}
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}
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if (i) {
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for (j = 0; j < i; j++)
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char_array_4[j] = base64toindex(char_array_4[j]) & 0xff;
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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for (j = 0; (j < i - 1); j++)
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{
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*dest++ = char_array_3[j];
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if (dest >= end) return;
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}
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}
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while (dest < end) *dest++ = 0;
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}
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