- moved renderstyle to 'common' and use GZDoom's color table code unaltered.

# Conflicts:
#	source/CMakeLists.txt
#	source/common/engine/serializer.h
This commit is contained in:
Christoph Oelckers 2020-04-12 08:21:50 +02:00
parent b8a289bf61
commit f64bdccaca
18 changed files with 259 additions and 57 deletions

View file

@ -0,0 +1,13 @@
#pragma once
struct SystemCallbacks
{
bool (*WantGuiCapture)();
bool (*WantLeftButton)();
bool (*NetGame)();
bool (*WantNativeMouse)();
bool (*CaptureModeInGame)();
};
extern SystemCallbacks *sysCallbacks;