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- Pass a DAngle through to all the automap code.
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7286585998
commit
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11 changed files with 50 additions and 49 deletions
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@ -57,7 +57,8 @@ CVAR(Bool, am_nameontop, false, CVAR_ARCHIVE)
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int automapMode;
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static float am_zoomdir;
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int follow_x = INT_MAX, follow_y = INT_MAX, follow_a = INT_MAX;
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int follow_x = INT_MAX, follow_y = INT_MAX;
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DAngle follow_a = DAngle::fromDeg(INT_MAX);
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static int gZoom = 768;
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bool automapping;
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bool gFullMap;
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@ -239,11 +240,11 @@ void AutomapControl()
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if (buttonMap.ButtonDown(gamefunc_AM_PanDown))
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panvert -= keymove;
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int momx = MulScale(panvert, bcos(follow_a), 9);
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int momy = MulScale(panvert, bsin(follow_a), 9);
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int momx = MulScale(panvert, follow_a.Cos() * 16384., 9);
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int momy = MulScale(panvert, follow_a.Sin() * 16384., 9);
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momx += MulScale(panhorz, bsin(follow_a), 9);
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momy += MulScale(panhorz, -bcos(follow_a), 9);
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momx += MulScale(panhorz, follow_a.Sin() * 16384., 9);
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momy += MulScale(panhorz, -follow_a.Cos() * 16384., 9);
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follow_x += int(momx * j);
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follow_y += int(momy * j);
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@ -409,10 +410,10 @@ bool ShowRedLine(int j, int i)
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//
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//---------------------------------------------------------------------------
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void drawredlines(int cposx, int cposy, int czoom, int cang)
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static void drawredlines(int cposx, int cposy, int czoom, const DAngle cang)
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{
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int xvect = -bsin(cang) * czoom;
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int yvect = -bcos(cang) * czoom;
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int xvect = -cang.Sin() * 16384. * czoom;
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int yvect = -cang.Cos() * 16384. * czoom;
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int width = screen->GetWidth();
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int height = screen->GetHeight();
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@ -457,10 +458,10 @@ void drawredlines(int cposx, int cposy, int czoom, int cang)
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//
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//---------------------------------------------------------------------------
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static void drawwhitelines(int cposx, int cposy, int czoom, int cang)
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static void drawwhitelines(int cposx, int cposy, int czoom, const DAngle cang)
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{
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int xvect = -bsin(cang) * czoom;
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int yvect = -bcos(cang) * czoom;
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int xvect = -cang.Sin() * 16384. * czoom;
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int yvect = -cang.Cos() * 16384. * czoom;
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int width = screen->GetWidth();
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int height = screen->GetHeight();
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@ -499,7 +500,7 @@ static void drawwhitelines(int cposx, int cposy, int czoom, int cang)
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//
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//---------------------------------------------------------------------------
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void DrawPlayerArrow(int cposx, int cposy, int cang, int pl_x, int pl_y, int zoom, int pl_angle)
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static void DrawPlayerArrow(int cposx, int cposy, const DAngle cang, int pl_x, int pl_y, int zoom, const DAngle pl_angle)
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{
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int arrow[] =
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{
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@ -508,11 +509,11 @@ void DrawPlayerArrow(int cposx, int cposy, int cang, int pl_x, int pl_y, int zoo
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0, 65536, 32768, 32878,
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};
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int xvect = -bsin(cang) * zoom;
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int yvect = -bcos(cang) * zoom;
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int xvect = -cang.Sin() * 16384. * zoom;
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int yvect = -cang.Cos() * 16384. * zoom;
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int pxvect = -bsin(pl_angle);
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int pyvect = -bcos(pl_angle);
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int pxvect = -pl_angle.Sin() * 16384.;
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int pyvect = -pl_angle.Cos() * 16384.;
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int width = screen->GetWidth();
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int height = screen->GetHeight();
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@ -546,10 +547,10 @@ void DrawPlayerArrow(int cposx, int cposy, int cang, int pl_x, int pl_y, int zoo
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//
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//---------------------------------------------------------------------------
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void renderDrawMapView(int cposx, int cposy, int czoom, int cang)
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static void renderDrawMapView(int cposx, int cposy, int czoom, const DAngle cang)
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{
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int xvect = -bsin(cang) * czoom;
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int yvect = -bcos(cang) * czoom;
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int xvect = -cang.Sin() * 16384. * czoom;
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int yvect = -cang.Cos() * 16384. * czoom;
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int width = screen->GetWidth();
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int height = screen->GetHeight();
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TArray<FVector4> vertices;
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@ -655,7 +656,7 @@ void renderDrawMapView(int cposx, int cposy, int czoom, int cang)
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//
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//---------------------------------------------------------------------------
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void DrawOverheadMap(int pl_x, int pl_y, int pl_angle, double const smoothratio)
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void DrawOverheadMap(int pl_x, int pl_y, const DAngle pl_angle, double const smoothratio)
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{
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if (am_followplayer || follow_x == INT_MAX)
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{
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@ -664,7 +665,7 @@ void DrawOverheadMap(int pl_x, int pl_y, int pl_angle, double const smoothratio)
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}
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int x = follow_x;
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int y = follow_y;
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follow_a = am_rotate ? pl_angle : 1536;
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follow_a = am_rotate ? pl_angle : DAngle::fromBuild(1536);
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AutomapControl();
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if (automapMode == am_full)
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