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- move most of the menu code into the backend.
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9 changed files with 8 additions and 641 deletions
198
source/common/menu/joystickmenu.cpp
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198
source/common/menu/joystickmenu.cpp
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/*
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** joystickmenu.cpp
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** The joystick configuration menus
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**
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**---------------------------------------------------------------------------
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** Copyright 2010 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "menu.h"
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#include "m_joy.h"
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#include "vm.h"
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static TArray<IJoystickConfig *> Joysticks;
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DEFINE_ACTION_FUNCTION(IJoystickConfig, GetSensitivity)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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ACTION_RETURN_FLOAT(self->GetSensitivity());
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, SetSensitivity)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_FLOAT(sens);
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self->SetSensitivity((float)sens);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, GetAxisScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_INT(axis);
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ACTION_RETURN_FLOAT(self->GetAxisScale(axis));
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, SetAxisScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_INT(axis);
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PARAM_FLOAT(sens);
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self->SetAxisScale(axis, (float)sens);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, GetAxisDeadZone)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_INT(axis);
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ACTION_RETURN_FLOAT(self->GetAxisDeadZone(axis));
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, SetAxisDeadZone)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_INT(axis);
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PARAM_FLOAT(dz);
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self->SetAxisDeadZone(axis, (float)dz);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, GetAxisMap)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_INT(axis);
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ACTION_RETURN_INT(self->GetAxisMap(axis));
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, SetAxisMap)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_INT(axis);
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PARAM_INT(map);
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self->SetAxisMap(axis, (EJoyAxis)map);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, GetName)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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ACTION_RETURN_STRING(self->GetName());
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, GetAxisName)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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PARAM_INT(axis);
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ACTION_RETURN_STRING(self->GetAxisName(axis));
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}
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DEFINE_ACTION_FUNCTION(IJoystickConfig, GetNumAxes)
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{
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PARAM_SELF_STRUCT_PROLOGUE(IJoystickConfig);
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ACTION_RETURN_INT(self->GetNumAxes());
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}
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void UpdateJoystickMenu(IJoystickConfig *selected)
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{
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DMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickOptions);
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DMenuDescriptor **ddesc = MenuDescriptors.CheckKey("JoystickOptionsDefaults");
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if (ddesc == nullptr) return; // without any data the menu cannot be set up and must remain empty.
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if (desc != NULL && (*desc)->IsKindOf(RUNTIME_CLASS(DOptionMenuDescriptor)))
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{
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DOptionMenuDescriptor *opt = (DOptionMenuDescriptor *)*desc;
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DOptionMenuDescriptor *dopt = (DOptionMenuDescriptor *)*ddesc;
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if (dopt == nullptr) return;
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DMenuItemBase *it;
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int i;
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int itemnum = -1;
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I_GetJoysticks(Joysticks);
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if ((unsigned)itemnum >= Joysticks.Size())
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{
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itemnum = Joysticks.Size() - 1;
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}
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if (selected != NULL)
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{
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for (i = 0; (unsigned)i < Joysticks.Size(); ++i)
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{
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if (Joysticks[i] == selected)
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{
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itemnum = i;
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break;
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}
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}
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}
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opt->mItems = dopt->mItems;
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it = opt->GetItem("ConfigureMessage");
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if (it != nullptr) it->SetValue(0, !!Joysticks.Size());
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it = opt->GetItem("ConnectMessage1");
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if (it != nullptr) it->SetValue(0, !use_joystick);
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it = opt->GetItem("ConnectMessage2");
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if (it != nullptr) it->SetValue(0, !use_joystick);
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for (int i = 0; i < (int)Joysticks.Size(); ++i)
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{
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it = CreateOptionMenuItemJoyConfigMenu(Joysticks[i]->GetName(), Joysticks[i]);
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GC::WriteBarrier(opt, it);
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opt->mItems.Push(it);
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if (i == itemnum) opt->mSelectedItem = opt->mItems.Size();
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}
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if (opt->mSelectedItem >= (int)opt->mItems.Size())
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{
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opt->mSelectedItem = opt->mItems.Size() - 1;
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}
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//opt->CalcIndent();
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// If the joystick config menu is open, close it if the device it's open for is gone.
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if (CurrentMenu != nullptr && (CurrentMenu->IsKindOf("JoystickConfigMenu")))
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{
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auto p = CurrentMenu->PointerVar<IJoystickConfig>("mJoy");
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if (p != nullptr)
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{
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unsigned i;
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for (i = 0; i < Joysticks.Size(); ++i)
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{
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if (Joysticks[i] == p)
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{
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break;
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}
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}
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if (i == Joysticks.Size())
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{
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CurrentMenu->Close();
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}
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}
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}
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}
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}
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