mirror of
https://github.com/ZDoom/Raze.git
synced 2025-06-03 02:30:58 +00:00
- removed wallext because its only member 'blend' is not used by anything.
This is a feature not worth preserving, render style + alpha should be done directly, not via indirect lookup tables.
This commit is contained in:
parent
e6bd5989c2
commit
f12c6b0319
4 changed files with 1 additions and 18 deletions
|
@ -903,7 +903,6 @@ static spriteext_t spriteext_s[MAXSPRITES+MAXUNIQHUDID];
|
|||
static spritesmooth_t spritesmooth_s[MAXSPRITES+MAXUNIQHUDID];
|
||||
static sectortype sector_s[MAXSECTORS];
|
||||
static walltype wall_s[MAXWALLS];
|
||||
static wallext_t wallext_s[MAXWALLS];
|
||||
static spritetype sprite_s[MAXSPRITES];
|
||||
static tspritetype tsprite_s[MAXSPRITESONSCREEN];
|
||||
|
||||
|
@ -913,7 +912,6 @@ int32_t enginePreInit(void)
|
|||
|
||||
sector = sector_s;
|
||||
wall = wall_s;
|
||||
wallext = wallext_s;
|
||||
sprite = sprite_s;
|
||||
tsprite = tsprite_s;
|
||||
spriteext = spriteext_s;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue