- removed wallext because its only member 'blend' is not used by anything.

This is a feature not worth preserving, render style + alpha should be done directly, not via indirect lookup tables.
This commit is contained in:
Christoph Oelckers 2020-10-11 18:44:16 +02:00
parent e6bd5989c2
commit f12c6b0319
4 changed files with 1 additions and 18 deletions

View file

@ -903,7 +903,6 @@ static spriteext_t spriteext_s[MAXSPRITES+MAXUNIQHUDID];
static spritesmooth_t spritesmooth_s[MAXSPRITES+MAXUNIQHUDID];
static sectortype sector_s[MAXSECTORS];
static walltype wall_s[MAXWALLS];
static wallext_t wallext_s[MAXWALLS];
static spritetype sprite_s[MAXSPRITES];
static tspritetype tsprite_s[MAXSPRITESONSCREEN];
@ -913,7 +912,6 @@ int32_t enginePreInit(void)
sector = sector_s;
wall = wall_s;
wallext = wallext_s;
sprite = sprite_s;
tsprite = tsprite_s;
spriteext = spriteext_s;