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Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames.
git-svn-id: https://svn.eduke32.com/eduke32@6827 1a8010ca-5511-0410-912e-c29ae57300e0
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25 changed files with 641 additions and 708 deletions
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@ -36,7 +36,19 @@ typedef struct {
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uint8_t r, g, b;
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} rgb24_t;
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extern palette_t curpalette[256], curpalettefaded[256], palfadergb;
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extern char palfadedelta;
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extern void fullscreen_tint_gl(uint8_t r, uint8_t g, uint8_t b, uint8_t f);
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extern void fade_screen_black(int32_t moreopaquep);
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void makepalookup(int32_t palnum, const char *remapbuf, uint8_t r, uint8_t g, uint8_t b, char noFloorPal);
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void setbasepal(int32_t id, uint8_t const *table);
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void removebasepal(int32_t id);
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void setblendtab(int32_t blend, const char *tab);
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void removeblendtab(int32_t blend);
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int32_t setpalookup(int32_t palnum, const uint8_t *shtab);
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void removepalookup(int32_t palnum);
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void setbrightness(char dabrightness, uint8_t dapalid, uint8_t flags);
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void setpalettefade(uint8_t r, uint8_t g, uint8_t b, uint8_t offset);
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extern int32_t realmaxshade;
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extern float frealmaxshade;
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