- use collision struct in ActorMoveHitReact

This commit is contained in:
Christoph Oelckers 2021-10-30 01:15:32 +02:00
parent 2a897c0582
commit ec9ab56ece
3 changed files with 14 additions and 31 deletions

View file

@ -699,10 +699,6 @@ enum EHitBits
kHitSector = 0x4000,
kHitWall = 0x8000,
kHitSprite = 0xC000,
kHitSky = 0x10000, // SW only
kHitFloor = 0x18000, // Exhumed only
kHitCeiling = 0x1c000, // Exhumed only
};
void updateModelInterpolation();