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- palette loops for renderer.
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parent
cdef530597
commit
ec12eb11f6
1 changed files with 17 additions and 16 deletions
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@ -335,9 +335,6 @@ void DrawView(double smoothRatio, bool sceneonly)
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if (nFreeze != 3)
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{
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TArray<uint8_t> paldata(numsectors * 2 + numwalls, true);
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uint8_t* sectorFloorPal = &paldata[0];
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uint8_t* sectorCeilingPal = &paldata[numsectors];
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uint8_t* wallPal = &paldata[2*numsectors];
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int const viewingRange = viewingrange;
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int const vr = xs_CRoundToInt(65536. * tan(r_fov * (pi::pi() / 360.)));
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@ -347,17 +344,20 @@ void DrawView(double smoothRatio, bool sceneonly)
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if (HavePLURemap())
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{
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for (int i = 0; i < numsectors; i++)
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auto p = paldata.Data();
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for (auto& sect : sectors())
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{
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sectorFloorPal[i] = sector[i].floorpal;
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sectorCeilingPal[i] = sector[i].ceilingpal;
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sector[i].floorpal = RemapPLU(sectorFloorPal[i]);
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sector[i].ceilingpal = RemapPLU(sectorCeilingPal[i]);
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uint8_t v;
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v = *p++ = sect.floorpal;
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sect.floorpal = RemapPLU(v);
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v = *p++ = sect.ceilingpal;
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sect.ceilingpal = RemapPLU(v);
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}
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for (int i = 0; i < numwalls; i++)
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for (auto& wal : walls())
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{
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wallPal[i] = wall[i].pal;
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wall[i].pal = RemapPLU(wallPal[i]);
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uint8_t v;
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v = *p++ = wal.pal;
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wal.pal = RemapPLU(v);
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}
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}
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@ -375,14 +375,15 @@ void DrawView(double smoothRatio, bool sceneonly)
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if (HavePLURemap())
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{
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for (int i = 0; i < numsectors; i++)
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auto p = paldata.Data();
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for (auto& sect : sectors())
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{
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sector[i].floorpal = sectorFloorPal[i];
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sector[i].ceilingpal = sectorCeilingPal[i];
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sect.floorpal = *p++;
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sect.ceilingpal = *p++;
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}
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for (int i = 0; i < numwalls; i++)
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for (auto& wal : walls())
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{
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wall[i].pal = wallPal[i];
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wal.pal = *p++;
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}
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}
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