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- started adding the draw list code from GZDoom.
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10 changed files with 540 additions and 25 deletions
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@ -6,4 +6,5 @@
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extern int cameradist, cameraclock;
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bool calcChaseCamPos(int* px, int* py, int* pz, spritetype* pspr, short *psectnum, binangle ang, fixedhoriz horiz, double const smoothratio);
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bool calcChaseCamPos(int* px, int* py, int* pz, spritetype* pspr, short *psectnum, binangle ang, fixedhoriz horiz, double const smoothratio);
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bool spriteIsModelOrVoxel(const spritetype* tspr);
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