- got rid of most REPEAT_SCALE factors.

This commit is contained in:
Christoph Oelckers 2022-10-05 20:18:19 +02:00
parent 8c308c8d3e
commit e60fafec52
25 changed files with 54 additions and 48 deletions

View file

@ -645,7 +645,7 @@ void DrawAutomapAlignmentFacing(const spritetype& spr, const DVector2& bpos, con
void DrawAutomapAlignmentWall(const spritetype& spr, const DVector2& bpos, const DVector2& cangvect, const double czoom, const DVector2& xydim, const PalEntry& col)
{
auto xrep = spr.xrepeat * REPEAT_SCALE;
auto xrep = spr.ScaleX();
auto xspan = tileWidth(spr.picnum);
auto xoff = tileLeftOffset(spr.picnum) + spr.xoffset;
@ -671,7 +671,7 @@ void DrawAutomapAlignmentWall(const spritetype& spr, const DVector2& bpos, const
void DrawAutomapAlignmentFloor(const spritetype& spr, const DVector2& bpos, const DVector2& cangvect, const double czoom, const DVector2& xydim, const PalEntry& col)
{
auto xrep = spr.xrepeat * REPEAT_SCALE;
auto xrep = spr.ScaleX();
auto yrep = spr.ScaleY();
auto xspan = tileWidth(spr.picnum);
auto yspan = tileHeight(spr.picnum);