- disable texture name truncation for textures/ directory.

Unlike Doom, a similar limit does not exist here and must not be enforced. Any texture from this folder needs to be usable by its full name without extension to be able to replace named tiles.
This commit is contained in:
Christoph Oelckers 2021-07-05 22:39:24 +02:00
parent 1dbf34fe56
commit e5cb1976d3
3 changed files with 42 additions and 20 deletions

View file

@ -886,6 +886,7 @@ void GetGames()
static void InitTextures()
{
TexMan.usefullnames = true;
TexMan.Init([]() {}, [](BuildInfo&) {});
StartScreen->Progress();
mdinit();