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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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e2f5e8fe34
280 changed files with 187 additions and 187 deletions
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@ -1,433 +0,0 @@
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/*
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** joystickmenu.cpp
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** The joystick configuration menus
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**
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**---------------------------------------------------------------------------
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** Copyright 2010 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <float.h>
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#include "menu.h"
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#include "c_dispatch.h"
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#include "filesystem.h"
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#include "sc_man.h"
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#include "v_font.h"
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#include "c_bind.h"
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#include "d_event.h"
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#include "d_gui.h"
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#include "input/m_joy.h"
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#define NO_IMP
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#include "optionmenuitems.h"
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static TArray<IJoystickConfig *> Joysticks;
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IJoystickConfig *SELECTED_JOYSTICK;
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FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy);
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class FOptionMenuSliderJoySensitivity : public FOptionMenuSliderBase
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{
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public:
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FOptionMenuSliderJoySensitivity(const char *label, double min, double max, double step, int showval)
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: FOptionMenuSliderBase(label, min, max, step, showval)
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{
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}
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double GetSliderValue()
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{
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return SELECTED_JOYSTICK->GetSensitivity();
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}
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void SetSliderValue(double val)
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{
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SELECTED_JOYSTICK->SetSensitivity(float(val));
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}
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};
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class FOptionMenuSliderJoyScale : public FOptionMenuSliderBase
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{
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int mAxis;
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int mNeg;
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public:
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FOptionMenuSliderJoyScale(const char *label, int axis, double min, double max, double step, int showval)
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: FOptionMenuSliderBase(label, min, max, step, showval)
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{
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mAxis = axis;
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mNeg = 1;
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}
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double GetSliderValue()
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{
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double d = SELECTED_JOYSTICK->GetAxisScale(mAxis);
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mNeg = d < 0? -1:1;
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return d;
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}
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void SetSliderValue(double val)
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{
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SELECTED_JOYSTICK->SetAxisScale(mAxis, float(val * mNeg));
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}
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};
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class FOptionMenuSliderJoyDeadZone : public FOptionMenuSliderBase
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{
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int mAxis;
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int mNeg;
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public:
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FOptionMenuSliderJoyDeadZone(const char *label, int axis, double min, double max, double step, int showval)
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: FOptionMenuSliderBase(label, min, max, step, showval)
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{
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mAxis = axis;
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mNeg = 1;
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}
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double GetSliderValue()
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{
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double d = SELECTED_JOYSTICK->GetAxisDeadZone(mAxis);
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mNeg = d < 0? -1:1;
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return d;
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}
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void SetSliderValue(double val)
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{
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SELECTED_JOYSTICK->SetAxisDeadZone(mAxis, float(val * mNeg));
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}
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};
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class FOptionMenuItemJoyMap : public FOptionMenuItemOptionBase
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{
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int mAxis;
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public:
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FOptionMenuItemJoyMap(const char *label, int axis, const char *values, int center)
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: FOptionMenuItemOptionBase(label, "none", values, NULL, center)
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{
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mAxis = axis;
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}
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int GetSelection()
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{
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double f = SELECTED_JOYSTICK->GetAxisMap(mAxis);
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FOptionValues **opt = OptionValues.CheckKey(mValues);
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if (opt != NULL && *opt != NULL)
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{
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// Map from joystick axis to menu selection.
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for(unsigned i = 0; i < (*opt)->mValues.Size(); i++)
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{
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if (fabs(f - (*opt)->mValues[i].Value) < FLT_EPSILON)
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{
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return i;
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}
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}
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}
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return -1;
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}
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void SetSelection(int selection)
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{
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FOptionValues **opt = OptionValues.CheckKey(mValues);
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// Map from menu selection to joystick axis.
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if (opt == NULL || *opt == NULL || (unsigned)selection >= (*opt)->mValues.Size())
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{
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selection = JOYAXIS_None;
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}
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else
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{
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selection = (int)(*opt)->mValues[selection].Value;
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}
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SELECTED_JOYSTICK->SetAxisMap(mAxis, (EJoyAxis)selection);
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}
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};
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class FOptionMenuItemInverter : public FOptionMenuItemOptionBase
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{
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int mAxis;
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public:
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FOptionMenuItemInverter(const char *label, int axis, int center)
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: FOptionMenuItemOptionBase(label, "none", "YesNo", NULL, center)
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{
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mAxis = axis;
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}
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int GetSelection()
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{
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float f = SELECTED_JOYSTICK->GetAxisScale(mAxis);
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return f > 0? 0:1;
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}
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void SetSelection(int Selection)
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{
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float f = fabs(SELECTED_JOYSTICK->GetAxisScale(mAxis));
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if (Selection) f*=-1;
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SELECTED_JOYSTICK->SetAxisScale(mAxis, f);
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}
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};
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class DJoystickConfigMenu : public DOptionMenu
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{
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};
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//=============================================================================
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//
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// Executes a CCMD, action is a CCMD name
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//
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//=============================================================================
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class FOptionMenuItemJoyConfigMenu : public FOptionMenuItemSubmenu
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{
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IJoystickConfig *mJoy;
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public:
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FOptionMenuItemJoyConfigMenu(const char *label, IJoystickConfig *joy)
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: FOptionMenuItemSubmenu(label, "JoystickConfigMenu")
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{
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mJoy = joy;
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}
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bool Activate(FName caller) override
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{
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UpdateJoystickConfigMenu(mJoy);
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return FOptionMenuItemSubmenu::Activate(caller);
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}
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};
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/*=======================================
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*
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* Joystick Menu
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*
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*=======================================*/
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FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
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{
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FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickConfigMenu);
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if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
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{
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FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc;
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FOptionMenuItem *it;
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for(unsigned i=0;i<opt->mItems.Size();i++)
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{
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delete opt->mItems[i];
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opt->mItems.Clear();
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}
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if (joy == NULL)
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{
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opt->mTitle = "$JOYMNU_TITLE";
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it = new FOptionMenuItemStaticText("$JOYMNU_INVALID");
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opt->mItems.Push(it);
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}
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else
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{
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opt->mTitle.Format("%s", joy->GetName().GetChars());
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SELECTED_JOYSTICK = joy;
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it = new FOptionMenuSliderJoySensitivity("$JOYMNU_OVRSENS", 0, 2, 0.1, 3);
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opt->mItems.Push(it);
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it = new FOptionMenuItemStaticText(" ");
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opt->mItems.Push(it);
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if (joy->GetNumAxes() > 0)
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{
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it = new FOptionMenuItemStaticText("$JOYMNU_AXIS");
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opt->mItems.Push(it);
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for (int i = 0; i < joy->GetNumAxes(); ++i)
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{
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it = new FOptionMenuItemStaticText(" ");
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opt->mItems.Push(it);
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it = new FOptionMenuItemJoyMap(joy->GetAxisName(i), i, "JoyAxisMapNames", false);
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opt->mItems.Push(it);
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it = new FOptionMenuSliderJoyScale("$JOYMNU_OVRSENS", i, 0, 4, 0.1, 3);
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opt->mItems.Push(it);
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it = new FOptionMenuItemInverter("$JOYMNU_INVERT", i, false);
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opt->mItems.Push(it);
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it = new FOptionMenuSliderJoyDeadZone("$JOYMNU_DEADZONE", i, 0, 0.9, 0.05, 3);
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opt->mItems.Push(it);
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}
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}
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else
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{
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it = new FOptionMenuItemStaticText("$JOYMNU_NOAXES");
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opt->mItems.Push(it);
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}
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}
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opt->mScrollPos = 0;
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opt->mSelectedItem = -1;
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opt->mIndent = 0;
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opt->CalcIndent();
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return opt;
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}
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return NULL;
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}
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void UpdateJoystickMenu(IJoystickConfig *selected)
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{
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FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickOptions);
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if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu)
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{
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FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc;
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FOptionMenuItem *it;
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for(unsigned i=0;i<opt->mItems.Size();i++)
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{
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delete opt->mItems[i];
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}
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opt->mItems.Clear();
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int i;
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int itemnum = -1;
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I_GetJoysticks(Joysticks);
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if ((unsigned)itemnum >= Joysticks.Size())
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{
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itemnum = Joysticks.Size() - 1;
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}
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if (selected != NULL)
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{
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for (i = 0; (unsigned)i < Joysticks.Size(); ++i)
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{
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if (Joysticks[i] == selected)
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{
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itemnum = i;
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break;
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}
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}
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}
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// Todo: Block joystick for changing this one.
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it = new FOptionMenuItemOption("$JOYMNU_ENABLE", "use_joystick", "YesNo", NULL, false);
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opt->mItems.Push(it);
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#if 0//def _WIN32
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it = new FOptionMenuItemOption("Enable DirectInput controllers", "joy_dinput", "YesNo", NULL, false);
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opt->mItems.Push(it);
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it = new FOptionMenuItemOption("Enable XInput controllers", "joy_xinput", "YesNo", NULL, false);
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opt->mItems.Push(it);
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it = new FOptionMenuItemOption("Enable raw PlayStation 2 adapters", "joy_ps2raw", "YesNo", NULL, false);
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opt->mItems.Push(it);
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#endif
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it = new FOptionMenuItemStaticText(" ");
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opt->mItems.Push(it);
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if (Joysticks.Size() == 0)
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{
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it = new FOptionMenuItemStaticText("$JOYMNU_NOCON");
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opt->mItems.Push(it);
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if (!use_joystick)
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{
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it = new FOptionMenuItemStaticText("$JOYMNU_DISABLED1");
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opt->mItems.Push(it);
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it = new FOptionMenuItemStaticText("$JOYMNU_DISABLED2");
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opt->mItems.Push(it);
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}
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}
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else
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{
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it = new FOptionMenuItemStaticText("$JOYMNU_CONFIG");
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opt->mItems.Push(it);
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for (int i = 0; i < (int)Joysticks.Size(); ++i)
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{
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it = new FOptionMenuItemJoyConfigMenu(Joysticks[i]->GetName(), Joysticks[i]);
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opt->mItems.Push(it);
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if (i == itemnum) opt->mSelectedItem = opt->mItems.Size();
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}
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}
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if (opt->mSelectedItem >= (int)opt->mItems.Size())
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{
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opt->mSelectedItem = opt->mItems.Size() - 1;
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}
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opt->CalcIndent();
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// If the joystick config menu is open, close it if the device it's
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// open for is gone.
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for (i = 0; (unsigned)i < Joysticks.Size(); ++i)
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{
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if (Joysticks[i] == SELECTED_JOYSTICK)
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{
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break;
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}
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}
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if (i == (int)Joysticks.Size())
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{
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SELECTED_JOYSTICK = NULL;
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if (DMenu::CurrentMenu != NULL && dynamic_cast<DJoystickConfigMenu*>(DMenu::CurrentMenu))
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{
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DMenu::CurrentMenu->Close();
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}
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}
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}
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}
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static TMenuClassDescriptor<DJoystickConfigMenu> _im("JoystickConfigMenu");
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void RegisterJoystickMenus()
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{
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menuClasses.Push(&_im);
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}
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