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- refactored texture setup to use an intermediate layer.
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19 changed files with 245 additions and 694 deletions
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@ -59,7 +59,6 @@ void fullscreen_tint_gl(uint8_t r, uint8_t g, uint8_t b, uint8_t f)
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_TEXTURE_2D);
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polymost_setFogEnabled(false);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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