- added VR mode init code as this is actually functional with the new renderer.

Also moved a few things out of gl_texture.cpp as this file is scheduled to go away with Polymost.
This commit is contained in:
Christoph Oelckers 2021-04-05 20:12:11 +02:00
parent 7c4e9ea87e
commit e098e0ca2e
4 changed files with 34 additions and 17 deletions

View file

@ -1412,3 +1412,10 @@ DEFINE_GLOBAL(gameaction)
DEFINE_GLOBAL(gamestate)
DEFINE_GLOBAL(demoplayback)
DEFINE_GLOBAL(consoleplayer)
void InitBuildTiles()
{
// need to find a better way to handle this thing.
}