- hooked up the compiler extension and the static actor data setup.

This commit is contained in:
Christoph Oelckers 2022-01-23 10:38:23 +01:00
parent 0398ba4ff0
commit e035ce00b6
4 changed files with 10 additions and 11 deletions

View file

@ -272,4 +272,4 @@ struct AFuncDesc;
struct FieldDesc;
AFuncDesc *FindFunction(PContainerType *cls, const char * string);
FieldDesc *FindField(PContainerType *cls, const char * string);
void SetImplicitArgs(TArray<PType*>* args, TArray<uint32_t>* argflags, TArray<FName>* argnames, PContainerType* cls, uint32_t funcflags, int useflags);
//void SetImplicitArgs(TArray<PType*>* args, TArray<uint32_t>* argflags, TArray<FName>* argnames, PContainerType* cls, uint32_t funcflags, int useflags);