mirror of
https://github.com/ZDoom/Raze.git
synced 2025-05-31 01:11:15 +00:00
- hooked up the compiler extension and the static actor data setup.
This commit is contained in:
parent
0398ba4ff0
commit
e035ce00b6
4 changed files with 10 additions and 11 deletions
|
@ -272,4 +272,4 @@ struct AFuncDesc;
|
|||
struct FieldDesc;
|
||||
AFuncDesc *FindFunction(PContainerType *cls, const char * string);
|
||||
FieldDesc *FindField(PContainerType *cls, const char * string);
|
||||
void SetImplicitArgs(TArray<PType*>* args, TArray<uint32_t>* argflags, TArray<FName>* argnames, PContainerType* cls, uint32_t funcflags, int useflags);
|
||||
//void SetImplicitArgs(TArray<PType*>* args, TArray<uint32_t>* argflags, TArray<FName>* argnames, PContainerType* cls, uint32_t funcflags, int useflags);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue