- SW: Remove call to doYawKeys() from DoPlayerDeathFollowKiller().

This commit is contained in:
Mitchell Richters 2022-12-27 20:09:17 +11:00
parent 96e8565ba7
commit dcd0e62466

View file

@ -6000,8 +6000,6 @@ void DoPlayerDeathFollowKiller(PLAYER* pp)
{
pp->actor->spr.Angles.Yaw += DAngle::fromDeg(pp->input.avel);
}
pp->Angles.doYawKeys(&pp->input.actions);
UpdatePlayerSpriteAngle(pp);
}