- infrastructure for savegame pics.

Savepic generation implemented for Duke 3D, but results in a black image.
This commit is contained in:
Christoph Oelckers 2020-01-12 23:16:21 +01:00
parent 95f917a408
commit dc5b8d27f8
24 changed files with 113 additions and 110 deletions

View file

@ -234,6 +234,16 @@ FTexture *DFrameBuffer::WipeEndScreen()
return nullptr;
}
//==========================================================================
//
//
//
//==========================================================================
void DFrameBuffer::WriteSavePic(FileWriter *file, int width, int height)
{
}
//==========================================================================
//
// Calculates the viewport values needed for 2D and 3D operations