- converted FuncScorp to a class.

This commit is contained in:
Christoph Oelckers 2021-10-15 23:13:28 +02:00
parent 5418c4326f
commit d77a5208f3
2 changed files with 362 additions and 332 deletions

View file

@ -617,6 +617,15 @@ struct AIRoach : public ExhumedAI
void RadialDamage(RunListEvent* ev) override; void RadialDamage(RunListEvent* ev) override;
}; };
struct AIScorp : public ExhumedAI
{
void Effect(RunListEvent* ev, int nTarget, int mode);
void Tick(RunListEvent* ev) override;
void Damage(RunListEvent* ev) override;
void Draw(RunListEvent* ev) override;
void RadialDamage(RunListEvent* ev) override;
};
void runlist_DispatchEvent(ExhumedAI* ai, int nObject, int nMessage, int nDamage, int nRun); void runlist_DispatchEvent(ExhumedAI* ai, int nObject, int nMessage, int nDamage, int nRun);
typedef void(*AiFunc)(int, int, int, int nRun); typedef void(*AiFunc)(int, int, int, int nRun);

View file

@ -130,7 +130,7 @@ void BuildScorp(short nSprite, int x, int y, int z, short nSector, short nAngle,
pSprite->extra = -1; pSprite->extra = -1;
pSprite->hitag = 0; pSprite->hitag = 0;
// GrabTimeSlot(3); // GrabTimeSlot(3);
scorpion[nScorp].nHealth = 20000; scorpion[nScorp].nHealth = 20000;
scorpion[nScorp].nFrame = 0; scorpion[nScorp].nFrame = 0;
@ -148,12 +148,32 @@ void BuildScorp(short nSprite, int x, int y, int z, short nSector, short nAngle,
nCreaturesTotal++; nCreaturesTotal++;
} }
void FuncScorp(int nObject, int nMessage, int nDamage, int nRun) void AIScorp::Draw(RunListEvent* ev)
{ {
short nScorp = RunData[nRun].nVal; short nScorp = RunData[ev->nRun].nVal;
assert(nScorp >= 0 && nScorp < (int)scorpion.Size()); assert(nScorp >= 0 && nScorp < (int)scorpion.Size());
short nAction = scorpion[nScorp].nAction;
seq_PlotSequence(ev->nIndex, SeqOffsets[kSeqScorp] + ScorpSeq[nAction].a, scorpion[nScorp].nFrame, ScorpSeq[nAction].b);
}
void AIScorp::RadialDamage(RunListEvent* ev)
{
short nScorp = RunData[ev->nRun].nVal;
assert(nScorp >= 0 && nScorp < (int)scorpion.Size());
short nSprite = scorpion[nScorp].nSprite; short nSprite = scorpion[nScorp].nSprite;
ev->nDamage = runlist_CheckRadialDamage(nSprite);
if (ev->nDamage) Damage(ev);
}
void AIScorp::Damage(RunListEvent* ev)
{
short nScorp = RunData[ev->nRun].nVal;
assert(nScorp >= 0 && nScorp < (int)scorpion.Size());
short nSprite = scorpion[nScorp].nSprite;
short nAction = scorpion[nScorp].nAction; short nAction = scorpion[nScorp].nAction;
auto pSprite = &sprite[nSprite]; auto pSprite = &sprite[nSprite];
@ -161,37 +181,11 @@ void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
short nTarget = -1; short nTarget = -1;
switch (nMessage)
{
default:
{
Printf("unknown msg %d for Scorp\n", nMessage);
return;
}
case 0x90000:
{
seq_PlotSequence(nObject, SeqOffsets[kSeqScorp] + ScorpSeq[nAction].a, scorpion[nScorp].nFrame, ScorpSeq[nAction].b);
return;
}
case 0xA0000:
{
nDamage = runlist_CheckRadialDamage(nSprite);
if (!nDamage) {
return;
}
// else fall through to case 0x80000
fallthrough__;
}
case 0x80000:
{
if (scorpion[nScorp].nHealth <= 0) { if (scorpion[nScorp].nHealth <= 0) {
return; return;
} }
scorpion[nScorp].nHealth -= dmgAdjust(nDamage); scorpion[nScorp].nHealth -= dmgAdjust(ev->nDamage);
if (scorpion[nScorp].nHealth <= 0) if (scorpion[nScorp].nHealth <= 0)
{ {
@ -210,7 +204,7 @@ void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
} }
else else
{ {
nTarget = nObject; nTarget = ev->nIndex;
if (nTarget >= 0) if (nTarget >= 0)
{ {
@ -232,13 +226,23 @@ void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
} }
D3PlayFX(StaticSound[kSound41], nSprite); D3PlayFX(StaticSound[kSound41], nSprite);
Effect(ev, nTarget, 0);
goto FS_Pink_A;
}
} }
}
void AIScorp::Tick(RunListEvent* ev)
{
short nScorp = RunData[ev->nRun].nVal;
assert(nScorp >= 0 && nScorp < (int)scorpion.Size());
short nSprite = scorpion[nScorp].nSprite;
short nAction = scorpion[nScorp].nAction;
auto pSprite = &sprite[nSprite];
bool bVal = false;
short nTarget = -1;
case 0x20000:
{
if (scorpion[nScorp].nHealth) { if (scorpion[nScorp].nHealth) {
Gravity(nSprite); Gravity(nSprite);
} }
@ -302,8 +306,7 @@ void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
if (scorpion[nScorp].nIndex2 <= 0) if (scorpion[nScorp].nIndex2 <= 0)
{ {
scorpion[nScorp].nIndex2 = RandomSize(5); scorpion[nScorp].nIndex2 = RandomSize(5);
// GOTO FS_Pink_A: Effect(ev, nTarget, 0);
goto FS_Pink_A;
} }
else else
{ {
@ -318,23 +321,24 @@ void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
scorpion[nScorp].nAction = 2; scorpion[nScorp].nAction = 2;
scorpion[nScorp].nFrame = 0; scorpion[nScorp].nFrame = 0;
} }
Effect(ev, nTarget, 2);
goto FS_Red;
} }
else else
{ {
goto FS_Pink_A; Effect(ev, nTarget, 0);
} }
return;
} }
else if ((nMov & 0xC000) == 0x8000) else if ((nMov & 0xC000) == 0x8000)
{ {
goto FS_Pink_A; Effect(ev, nTarget, 0);
} }
else else
{ {
goto FS_Pink_B; Effect(ev, nTarget, 1);
} }
} }
return;
} }
case 2: case 2:
@ -355,8 +359,8 @@ void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
runlist_DamageEnemy(nTarget, nSprite, 7); runlist_DamageEnemy(nTarget, nSprite, 7);
} }
} }
Effect(ev, nTarget, 2);
goto FS_Red; return;
} }
case 3: case 3:
@ -461,20 +465,30 @@ void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
return; return;
} }
} }
}
break; void AIScorp::Effect(RunListEvent* ev, int nTarget, int mode)
} {
} short nScorp = RunData[ev->nRun].nVal;
assert(nScorp >= 0 && nScorp < (int)scorpion.Size());
short nSprite = scorpion[nScorp].nSprite;
FS_Pink_A: short nAction = scorpion[nScorp].nAction;
auto pSprite = &sprite[nSprite];
bool bVal = false;
if (mode == 0)
{
PlotCourseToSprite(nSprite, nTarget); PlotCourseToSprite(nSprite, nTarget);
pSprite->ang += RandomSize(7) - 63; pSprite->ang += RandomSize(7) - 63;
pSprite->ang &= kAngleMask; pSprite->ang &= kAngleMask;
pSprite->xvel = bcos(pSprite->ang); pSprite->xvel = bcos(pSprite->ang);
pSprite->yvel = bsin(pSprite->ang); pSprite->yvel = bsin(pSprite->ang);
}
FS_Pink_B: if (mode <= 1)
{
if (scorpion[nScorp].nCount) if (scorpion[nScorp].nCount)
{ {
scorpion[nScorp].nCount--; scorpion[nScorp].nCount--;
@ -502,8 +516,8 @@ FS_Pink_B:
} }
} }
} }
}
FS_Red:
if (!nAction || nTarget == -1) { if (!nAction || nTarget == -1) {
return; return;
} }
@ -519,4 +533,11 @@ FS_Red:
pSprite->yvel = 0; pSprite->yvel = 0;
} }
} }
void FuncScorp(int nObject, int nMessage, int nDamage, int nRun)
{
AIScorp ai;
runlist_DispatchEvent(&ai, nObject, nMessage, nDamage, nRun);
}
END_PS_NS END_PS_NS