- backend update from GZDoom

This commit is contained in:
Christoph Oelckers 2020-06-07 15:02:54 +02:00
parent 4c6abe1bb9
commit d7225c1965
35 changed files with 217 additions and 98 deletions

View file

@ -516,9 +516,9 @@ void OpenGLFrameBuffer::Draw2D()
}
}
void OpenGLFrameBuffer::PostProcessScene(bool swscene, int fixedcm, const std::function<void()> &afterBloomDrawEndScene2D)
void OpenGLFrameBuffer::PostProcessScene(bool swscene, int fixedcm, float flash, const std::function<void()> &afterBloomDrawEndScene2D)
{
GLRenderer->PostProcessScene(fixedcm, afterBloomDrawEndScene2D);
GLRenderer->PostProcessScene(fixedcm, flash, afterBloomDrawEndScene2D);
}
//==========================================================================