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- transitioned Duke to the new main loop.
Everything compiles, but hasn't been tested. Doing a safety commit first.
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15 changed files with 89 additions and 345 deletions
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@ -60,7 +60,6 @@ struct GameInterface
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virtual ~GameInterface() {}
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virtual bool GenerateSavePic() { return false; }
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virtual void app_init() = 0;
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virtual void RunGameFrame() = 0;
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virtual void clearlocalinputstate() {}
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virtual void UpdateScreenSize() {}
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virtual void FreeGameData() {}
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@ -101,6 +100,8 @@ struct GameInterface
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virtual void Ticker() {}
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virtual int GetPlayerChecksum(int pnum) { return 0x12345678 + pnum; }
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virtual void RunGameFrame() {} // this must go away once things are done.
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};
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