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- moved matrices to render state.
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7 changed files with 47 additions and 79 deletions
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@ -1189,7 +1189,7 @@ int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr)
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GLInterface.SetDepthFunc(Depth_Less);
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}
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VSMatrix identity(0);
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GLInterface.SetMatrix(Matrix_ModelView, &identity);
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GLInterface.SetIdentityMatrix(Matrix_ModelView);
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GLInterface.SetFadeDisable(false);
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GLInterface.SetTinting(0, 0, PalEntry(255, 255, 255));
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return 1;
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