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Merge branch 'back_to_basics2' into Blood_InputReworking
# Conflicts: # source/blood/src/hudsprites.cpp # source/exhumed/src/status.cpp # source/games/duke/src/game_misc.cpp # source/sw/src/draw.cpp
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commit
d40a2d3e95
20 changed files with 72 additions and 51 deletions
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@ -178,7 +178,7 @@ fixed_t qglobalhoriz;
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float fglobalposx, fglobalposy, fglobalposz;
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int16_t globalang, globalcursectnum;
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fixed_t qglobalang;
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int32_t globalpal, cosglobalang, singlobalang;
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int32_t globalpal, globalfloorpal, cosglobalang, singlobalang;
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int32_t cosviewingrangeglobalang, sinviewingrangeglobalang;
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int32_t xyaspect;
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@ -1767,7 +1767,7 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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globalorientation = (int32_t)sec->floorstat;
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if ((globalorientation&1) != 0) continue;
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globalpal = sec->floorpal;
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globalfloorpal = globalpal = sec->floorpal;
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globalpicnum = sec->floorpicnum;
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if ((unsigned)globalpicnum >= (unsigned)MAXTILES) globalpicnum = 0;
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