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- Allow CON-based games to have multiplayer episodes filtered from menu.
* Fixes #461. * Fixes #462.
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@ -120,6 +120,7 @@ struct GameInterface
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virtual void LeavePortal(spritetype* viewer, int type) {}
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virtual bool GetGeoEffect(GeoEffect* eff, int viewsector) { return false; }
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virtual int Voxelize(int sprnum) { return -1; }
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virtual void AddMultiplayerEpisode(FString name) {}
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virtual FString statFPS()
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{
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