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- fixed sprite exclusion logic in getzrange.
This was using the wrong flag.
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parent
96200d9e25
commit
cfb07fa17d
5 changed files with 6 additions and 6 deletions
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@ -1081,7 +1081,7 @@ void getzrange(const vec3_t *pos, int16_t sectnum,
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const int32_t cstat = sprite[j].cstat;
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int32_t daz, daz2;
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if (cstat & CSTAT_SPRITE_INVISIBLE) continue;
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if (cstat & CSTAT_SPRITE_NOFIND) continue;
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if (cstat&dasprclipmask)
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{
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int32_t clipyou = 0;
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@ -4956,7 +4956,7 @@ void getglobalz(DDukeActor* actor)
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else zr = 127;
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auto cc = s->cstat;
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s->cstat |= CSTAT_SPRITE_INVISIBLE; // don't clip against self. getzrange cannot detect this because it only receives a coordinate.
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s->cstat |= CSTAT_SPRITE_NOFIND; // don't clip against self. getzrange cannot detect this because it only receives a coordinate.
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getzrange_ex(s->x, s->y, s->z - (FOURSLEIGHT), s->sectnum, &actor->ceilingz, hz, &actor->floorz, lz, zr, CLIPMASK0);
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s->cstat = cc;
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@ -815,7 +815,7 @@ void animatesprites_r(spritetype* tsprite, int& spritesortcnt, int x, int y, int
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break;
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case UFOBEAM:
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case RRTILE3586:
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case RRTILE3587:
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case LADDER:
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t->cstat |= 32768;
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s->cstat |= 32768;
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break;
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@ -933,7 +933,7 @@ y(RRTILE3500, 3500)
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x(SLINGBLADE, 3510)
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y(RRTILE3584, 3584)
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y(RRTILE3586, 3586)
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y(RRTILE3587, 3587)
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y(LADDER, 3587)
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y(RRTILE3600, 3600)
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y(RRTILE3631, 3631)
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y(RRTILE3635, 3635)
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@ -3426,7 +3426,7 @@ void processinput_r(int snum)
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chz.actor = nullptr;
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cz = p->truecz;
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}
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else if (chz.actor->s->picnum == RRTILE3587)
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else if (chz.actor->s->picnum == LADDER)
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{
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if (!p->stairs)
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{
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@ -3473,7 +3473,7 @@ void processinput_r(int snum)
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p->posxv -= bcos(j, 4);
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p->posyv -= bsin(j, 4);
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}
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if (clz.actor->s->picnum == RRTILE3587)
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if (clz.actor->s->picnum == LADDER)
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{
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if (!p->stairs)
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{
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