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- Exhumed: moved nPlayerItem into PlayerList
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8 changed files with 28 additions and 18 deletions
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@ -7,6 +7,7 @@ extern FixedBitArray<MAXSPRITES> activeSprites;
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// Savegame utilities
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class FileReader;
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extern int SaveVersion;
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FString G_BuildSaveName (const char *prefix);
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int G_ValidateSavegame(FileReader &fr, FString *savetitle, bool formenu);
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