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- Exhumed: moved nPlayerItem into PlayerList
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8 changed files with 28 additions and 18 deletions
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@ -70,6 +70,7 @@ void WriteSavePic(FileWriter* file, int width, int height);
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bool WriteZip(const char* filename, TArray<FString>& filenames, TArray<FCompressedBuffer>& content);
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extern FString savename;
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extern FString BackupSaveGame;
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int SaveVersion;
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void SerializeMap(FSerializer &arc);
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FixedBitArray<MAXSPRITES> activeSprites;
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@ -346,6 +347,7 @@ int G_ValidateSavegame(FileReader &fr, FString *savetitle, bool formenu)
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// not our business. Leave it alone.
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return 0;
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}
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SaveVersion = savesig.currentsavever;
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MapRecord *curLevel = FindMapByName(label);
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