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19 changed files with 44 additions and 44 deletions
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@ -77,7 +77,6 @@ public:
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const char* DeviceName() const override;
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int Backend() override { return 1; }
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void SetTextureFilterMode() override;
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void TextureFilterChanged() override;
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void StartPrecaching() override;
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void BeginFrame() override;
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void BlurScene(float amount) override;
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@ -89,7 +88,7 @@ public:
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void ImageTransitionScene(bool unknown) override;
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void SetActiveRenderTarget() override;
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IHardwareTexture *CreateHardwareTexture() override;
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IHardwareTexture *CreateHardwareTexture(int numchannels) override;
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FMaterial* CreateMaterial(FGameTexture* tex, int scaleflags) override;
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IVertexBuffer *CreateVertexBuffer() override;
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IIndexBuffer *CreateIndexBuffer() override;
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