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19 changed files with 44 additions and 44 deletions
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@ -305,8 +305,8 @@ public:
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FShader *BindEffect(int effect, EPassType passType);
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FShader *Get(unsigned int eff, bool alphateston, EPassType passType);
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private:
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void SetActiveShader(FShader *sh);
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private:
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FShader *mActiveShader = nullptr;
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TArray<FShaderCollection*> mPassShaders;
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