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- Replace spritetypebase
z
with pos.Z
calls and eliminate spritetypebase
pos
union.
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parent
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138 changed files with 1690 additions and 1693 deletions
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@ -448,7 +448,7 @@ FSerializer &Serialize(FSerializer &arc, const char *key, spritetype &c, spritet
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{
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arc("x", c.pos.X, def->pos.X)
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("y", c.pos.Y, def->pos.Y)
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("z", c.z, def->z)
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("z", c.pos.Z, def->pos.Z)
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("cstat", c.cstat, def->cstat)
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("picnum", c.picnum, def->picnum)
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("shade", c.shade, def->shade)
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