- backend update from GZDoom

* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
This commit is contained in:
Christoph Oelckers 2021-08-14 10:04:45 +02:00
parent c4c9f4acbe
commit bad2c2e55f
32 changed files with 242 additions and 180 deletions

View file

@ -408,7 +408,7 @@ DEFINE_MAP_OPTION(fade, true)
{
parse.ParseAssign();
parse.sc.MustGetString();
info->fadeto = V_GetColor(nullptr, parse.sc);
info->fadeto = V_GetColor(parse.sc);
}
DEFINE_MAP_OPTION(partime, true)