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- SW: bumped two hard limits because there's maps out there that exceed them.
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3 changed files with 5 additions and 5 deletions
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@ -71,12 +71,12 @@ const char *GetVersionString();
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#define MINSAVEVER_DN3D 16
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#define MINSAVEVER_BLD 16
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#define MINSAVEVER_SW 16
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#define MINSAVEVER_SW 17
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#define MINSAVEVER_PS 16
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#define SAVEVER_DN3D 16
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#define SAVEVER_BLD 16
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#define SAVEVER_SW 16
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#define SAVEVER_SW 17
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#define SAVEVER_PS 16
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#define NETGAMEVERSION 1
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