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- all sectnums that can trivially be replaced.
Most of the rest is in backend calling code and should be done while cleaning up the backend API.
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7 changed files with 22 additions and 29 deletions
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@ -40,7 +40,6 @@ BEGIN_SW_NS
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void DoRotatorMatch(PLAYERp pp, short match, bool);
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bool TestRotatorMatchActive(short match);
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void InterpSectorSprites(short sectnum, bool state);
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void DoMatchEverything(PLAYERp pp, short match, short state);
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void DoRotatorSetInterp(DSWActor*);
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void DoRotatorStopInterp(DSWActor*);
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